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Old 04-09-2008, 06:42 AM   #21
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It's a sad thing tyranids weren't put in soulstorm, also i think relic has announced dawn of war 2, hopefully they'll be in that one.
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Old 04-09-2008, 06:59 AM   #22
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Quote:
Originally Posted by Agent_W
What kind of resources do you gather in CoH? It is like Empire Earth?
I don't remember Empire Earth very well, although I still have the box sitting right next to me =\.

Resources in CoH are dependent on how much territory you control. Each area you take over nets you a certain amount of a resource as well as increasing your population cap by a certain number.

The game is a nice mix of RTS meets Blitzkrieg where you can build units but each unit matters a ton. Sadly, games generally come down to who gets tanks first, although a smart player can easily counter them while he hordes resources.
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Old 04-09-2008, 07:26 AM   #23
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Dawn of war is too micro intensive for some races (imperial guards and elar), and almost none for others (necrons).
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Old 04-09-2008, 11:23 AM   #24
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Quote:
Originally Posted by Agent_W
Ah ok...I just don't seem to be a big fan of resource gathering now. If it is replenishable, you can still use it for tech upgrades and more unit training. (that's why I really hate Starcraft)!

WC2 and WC3 were somewhat ok, however, it was still the same that there was a limit you can get from a gold mine and only so many trees to cut down. It becomes "streamlined" as long as worker units are present.

What kind of resources do you gather in CoH? It is like Empire Earth?
Here was my first stab at writing a review, so it's rather long winded and uninformative, but it's about CoH

http://gamingparents.org/index.php?o...=109&Itemid=65
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Old 04-11-2008, 03:46 AM   #25
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Nice review...it shows a strong Age of Empires sense to it, which was a RTS I grew to love over the years.

I consider
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