12-20-2008, 05:30 AM | #1 |
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i have a g3. any use for it?
Lately i textured a beautiful Heckler and Koch Gewehr 3 (A.K.A. G3) rifle, and it was a hit in counter strike.
images http://sleekupload.com/uploads/megag3win.jpg http://image.hazardstrip.com/ss/skins/76703.jpg http://image.hazardstrip.com/ss/skins/76701.jpg Now, seeing how i spent about 5 or so hours texturing it, i think i want to find a way to get it into FF. First of all, which class/ weapon would this work for best? i was thinking AR or sniper rifle - in which case for the sniper, i could probably hack a scope on it. Would the default animations for this weapon be applicable to this model? If not, i have all the tools to animate, and i have tried to learn, and will if i really need to - but if possible, default animations would work best. So if you have any thoughts about where this should be, how much you like the idea, or any comments about the texture or anything, i am all ears. No, this is a forum, i mean im all eyes. Edit ar compile done and released here:http://www.fpsbanana.com/skins/56213 more to come. Edit: sniper rifle. > > download: http://files.filefront.com/ff+g3+sni.../fileinfo.html
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Learning to make new content for FF users since summer 2008. Last edited by BlackHoleSon; 12-20-2008 at 07:55 PM. |
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12-20-2008, 06:20 AM | #2 |
Nade Whore
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Sniper autorifle.
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12-20-2008, 06:26 AM | #3 | |
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Quote:
I shall get all the final items together and release it tomorrow. then once i do that, im finding a scope and making it for the sniper rifle to preview: >
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Learning to make new content for FF users since summer 2008. |
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12-20-2008, 06:51 AM | #4 |
Whitest Kid You Know
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Those are some very nice hand gloves you got there.
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Oh, man... More armor for the win, yeah? |
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12-20-2008, 06:52 AM | #5 |
Nade Whore
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excellent.
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12-20-2008, 07:24 AM | #6 |
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Ar compile done, going to attempt a sniper rifle compile next.
http://www.fpsbanana.com/skins/56213 features: hi detail model and 2048 X 1024 texture normal map/ dynamic light shading thats about it... trying to make it sound good lol.
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Learning to make new content for FF users since summer 2008. |
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12-20-2008, 02:56 PM | #7 |
Keep On Keepin' On
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Nice
I believe I came across a model of yours awhile back on FPSB and I really liked it. I'm gonna go look for it and maybe you could do a compile of that for the sniperrifle *Edit Ah it was your AK-109X2 Weapon System from the Futuristic weapons contest. Last edited by PartialSchism; 12-20-2008 at 03:02 PM. |
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12-20-2008, 04:03 PM | #8 |
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Maybe i can port it over for you - but that will be i a separate thread
i can probably do that for you today.
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12-20-2008, 05:48 PM | #9 |
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Are world models a pain to do? Because barely anyone does a match world model. I'm all for customs, but little things like that keeps me from using weap models in particular. Looks a little daft seeing an opposing Sniper running around with a completely different looking weapon. Unmatching arms are daft too. But I see you sorted that.
It's nice anyway. fits well in the game, doesn't look out of place.
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12-20-2008, 07:55 PM | #10 |
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Do want
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12-20-2008, 07:56 PM | #11 |
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Sniper rifle complete.
> > download: http://files.filefront.com/ff+g3+sni.../fileinfo.html and as for world models, depending on the game and model, give me trouble. phymodels can especially be a problem with them.
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12-20-2008, 09:24 PM | #12 |
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Class/Position: Soldier Gametype: AVD Affiliations: TALOS Posts Rated Helpful 5 Times
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Excellent model, now I feel like a total bad ass when I snipe. ;D
Remove scope for auto rifle? Do want. |
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12-20-2008, 09:42 PM | #13 | ||
Keep On Keepin' On
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Quote:
Quote:
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12-21-2008, 12:41 PM | #14 |
no war but class war
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BlackHoleSon, get cracking on the IC skin, ffs!
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