Fortress Forever

Go Back   Fortress Forever > Community > General Discussion

Reply
 
Thread Tools Display Modes
Old 07-09-2008, 07:47 PM   #1
GaHmeler
GaHmelerized!!!
 
GaHmeler's Avatar
 
Join Date: Dec 2007
Location: Germany
Class/Position: Pyro - D
Gametype: AvD
Posts Rated Helpful 0 Times
Send a message via ICQ to GaHmeler
teleporters?? who needs 'em?!

well, here is another thread by me.

i made a little story about some dudes and the need of teles

dload: http://files.filefront.com/comicrar/.../fileinfo.html
GaHmeler is offline   Reply With Quote


Old 07-09-2008, 07:55 PM   #2
GeoKill----->
Community Member
Server Owner
Beta Tester
Forum Moderator
 
GeoKill----->'s Avatar
 
Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout
Gametype: AvD
Affiliations: :e0:Eternal Order Leader
Posts Rated Helpful 12 Times
lol Nice one
__________________

:e0: Will live on Forever
Support FF:
GeoKill-----> is offline   Reply With Quote


Old 07-10-2008, 05:04 AM   #3
Paft
Beta Tester
 
Paft's Avatar
 
Join Date: Mar 2007
Location: UK - http://forums.fortress-forever.com
Class/Position: [O] Med
Gametype: CTF/Skills
Posts Rated Helpful 67 Times
TFC Teleflagging:
http://www.youtube.com/watch?v=bwLzhDk6HvE&fmt=18
Paft is offline   Reply With Quote


Old 07-10-2008, 11:40 AM   #4
Nezumi
Retired FF Staff
 
Nezumi's Avatar
 
Join Date: Mar 2007
Location: The Peoples Republic of Harmfull Free Radicals.
Class/Position: Soldier, O
Gametype: Doubble Mode
Affiliations: Cassiotone Nation
Posts Rated Helpful 1 Times
FF should have teleporters.

That's right, now I can say that as a dev!!

What now?!
__________________
TG: pretty much you have no idea how much i fuckin own at this game.
TG: i bested no less than three flaming tornados and broke a huge wizard.
Nezumi is offline   Reply With Quote


Old 07-10-2008, 11:41 AM   #5
reaper18
sKeeD
D&A Member
Beta Tester
 
reaper18's Avatar
 
Join Date: Jul 2007
Location: Pittsburgh, PA
Class/Position: Scout, Demo, Solly
Gametype: Any
Posts Rated Helpful 21 Times
Send a message via AIM to reaper18
*forms lynch mob*
reaper18 is offline   Reply With Quote


Old 07-10-2008, 04:50 PM   #6
Desyphur
OHH! OHHH NOOO!
Wiki Team
Beta Tester
 
Desyphur's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
RUN NEZ, RUN FOR THE HILLS.
__________________
What was left of my sanity implored me not to enter...but that voice was just a whisper now.
Desyphur is offline   Reply With Quote


Old 07-10-2008, 04:52 PM   #7
CatzEyes93
Black Mesa Voice Actor
 
Join Date: Mar 2007
Posts Rated Helpful 3 Times
Its ok Nezumi I will never leave your side. I agree with you and will stand beside you forev.... OMG THEY ARE COMING!!!!

:runs away:
__________________
___________________
Random Thoughts Only
CatzEyes93.com
CatzEyes93 is offline   Reply With Quote


Old 07-10-2008, 05:01 PM   #8
GambiT
Fortress Forever Staff
 
GambiT's Avatar
 
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy
Affiliations: -=DoM=-
Posts Rated Helpful 0 Times
Quote:
Originally Posted by Nezumi
FF should have teleporters.

That's right, now I can say that as a dev!!

What now?!

i agree, i like teleporters to. i see both sides of this arguement though.

i've been thinking, would it be possible to build 2 teles([out of brushwork and entities] 1 entrance and one exit) have them spawn in the map and be placed(by engies only) where they want them, and when distroyed placed back in their orginal spawning point, usable by only 1 team.

i think so...but i'm LUA ignorant so i'd need some help...

its a crappy work around, but teles can be made!!!

it'd be nice if they were in FF but optional for mappers if we know it will ruin the map.
__________________
-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------

Last edited by GambiT; 07-10-2008 at 05:14 PM.
GambiT is offline   Reply With Quote


Old 07-10-2008, 05:21 PM   #9
reaper18
sKeeD
D&A Member
Beta Tester
 
reaper18's Avatar
 
Join Date: Jul 2007
Location: Pittsburgh, PA
Class/Position: Scout, Demo, Solly
Gametype: Any
Posts Rated Helpful 21 Times
Send a message via AIM to reaper18
Agreed at Gambit, the option to have teles is win.
reaper18 is offline   Reply With Quote


Old 07-10-2008, 05:24 PM   #10
Paft
Beta Tester
 
Paft's Avatar
 
Join Date: Mar 2007
Location: UK - http://forums.fortress-forever.com
Class/Position: [O] Med
Gametype: CTF/Skills
Posts Rated Helpful 67 Times
Even the thought of (bulidable) teles is lose.
Paft is offline   Reply With Quote


Old 07-10-2008, 05:48 PM   #11
Nuk3m
Banned
 
Join Date: Mar 2007
Location: New Jersey, USA!
Class/Position: Scout / Offense
Gametype: Capture the Flag
Affiliations: :e0: Founder
Posts Rated Helpful 0 Times
Send a message via AIM to Nuk3m
omg you are are nazis. teleporters? this isnt tf2.
Nuk3m is offline   Reply With Quote


Old 07-10-2008, 08:27 PM   #12
Constipated_Zombie
 
Join Date: May 2008
Posts Rated Helpful 0 Times
Yes, the genius said it.

We are are nazis.
Constipated_Zombie is offline   Reply With Quote


Old 07-10-2008, 08:37 PM   #13
reaper18
sKeeD
D&A Member
Beta Tester
 
reaper18's Avatar
 
Join Date: Jul 2007
Location: Pittsburgh, PA
Class/Position: Scout, Demo, Solly
Gametype: Any
Posts Rated Helpful 21 Times
Send a message via AIM to reaper18
Quote:
Originally Posted by Nuk3m
omg you are are nazis. teleporters? this isnt tf2.
but its TF
reaper18 is offline   Reply With Quote


Old 07-10-2008, 08:41 PM   #14
GeoKill----->
Community Member
Server Owner
Beta Tester
Forum Moderator
 
GeoKill----->'s Avatar
 
Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout
Gametype: AvD
Affiliations: :e0:Eternal Order Leader
Posts Rated Helpful 12 Times
no... its Valve not TF
__________________

:e0: Will live on Forever
Support FF:
GeoKill-----> is offline   Reply With Quote


Old 07-10-2008, 08:58 PM   #15
GambiT
Fortress Forever Staff
 
GambiT's Avatar
 
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy
Affiliations: -=DoM=-
Posts Rated Helpful 0 Times
omg! pinkpanther!
__________________
-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
GambiT is offline   Reply With Quote


Old 07-10-2008, 09:19 PM   #16
Circuitous
Useless
Retired FF Staff
 
Join Date: Jun 2005
Class/Position: D Soldier, O Scout
Gametype: AvD
Posts Rated Helpful 9 Times
Send a message via AIM to Circuitous Send a message via MSN to Circuitous Send a message via Yahoo to Circuitous Send a message via Skype™ to Circuitous
Quote:
Originally Posted by GeoKill----->
no... its Valve not TF
Actually TF had teleporters for a while. They got pulled.
__________________
Look at all those dead links.
Circuitous is offline   Reply With Quote


Old 07-10-2008, 09:41 PM   #17
GeoKill----->
Community Member
Server Owner
Beta Tester
Forum Moderator
 
GeoKill----->'s Avatar
 
Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout
Gametype: AvD
Affiliations: :e0:Eternal Order Leader
Posts Rated Helpful 12 Times
Oh, had no idea
__________________

:e0: Will live on Forever
Support FF:
GeoKill-----> is offline   Reply With Quote


Old 07-10-2008, 10:01 PM   #18
Thor-Stryker
Spybox
 
Thor-Stryker's Avatar
 
Join Date: Mar 2007
Location: Savannah, GA
Class/Position: Sniper, Defensive
Gametype: Capture Point
Affiliations: Unguilded
Posts Rated Helpful 0 Times
Send a message via AIM to Thor-Stryker Send a message via Yahoo to Thor-Stryker
Teleporters seem to work better for CP/Push style maps. In CP maps you can set them just before the contested CP room. In push, you set them as you move up.

Its a way for slower classes to get to the fight faster, which aids in any class being offense(Even though CP is designed that way anyways.)

FF is more about utilizing certain classes for pure offense, and certain classes for pure defense, which is more true to the classic TF formula I guess.
Thor-Stryker is offline   Reply With Quote


Old 07-11-2008, 01:02 AM   #19
Agent Buckshot Moose
Wiki Standards Team
Wiki Team
 
Agent Buckshot Moose's Avatar
 
Join Date: Mar 2007
Location: Geokill's closet
Class/Position: Sniper/Demoman
Gametype: CTF
Affiliations: :e0: Co-leader
Posts Rated Helpful 6 Times
Yeah, the original TF had teleporters for awhile. But I'm not sure if they were one way and all that other balancing-related stuff that was added in TFC/TF2 teleporters...
Agent Buckshot Moose is offline   Reply With Quote


Old 07-11-2008, 02:17 AM   #20
!nF3D4L
D&A Member
 
!nF3D4L's Avatar
 
Join Date: Jan 2008
Location: Stoney Creek Ontario. Canada
Class/Position: Offy ftw
Gametype: CTF
Affiliations: ]NM[- `DIB5
Posts Rated Helpful 0 Times
Send a message via MSN to !nF3D4L
first off, u wouldn't be able to take the flag through the teles, so that idea fails, ff is way to fast for teles all it would do would be to add more spam imo
__________________
Quote:
Originally Posted by AaronJer
So far I've stolen the wallets of three people for mentioning TF2 in a good way. I believe that terrorism is the only way to help FF.
Quote:
Originally Posted by פֿяαιп βαмαgεפ
From that angle it looks like she has a flaming penis...
Quote:
Originally Posted by squeek.
Yeah, cause big bad infy is the center of all things development. He is, however, the center of all things cool.
!nF3D4L is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:07 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.