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Old 09-20-2014, 09:29 PM   #1
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source 2 engine plus new hammer editor pics.........

Well it is news to me, just been searching, and apparently backwards compatible with source1 games. YES.

Looks like a door to the future for FF is now actually opening......... slowly

http://www.extremetech.com/extreme/1...mer-map-editor
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Old 09-20-2014, 10:57 PM   #2
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Awesome!
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Old 09-29-2014, 09:43 PM   #3
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I lol'd:

"The math checks out: Source 1 + Source 2 = Half Life 3"

Here's hoping.

And only 1 sentence talks about a "Hammer overhaul."

Headzy, is hammer2 easier to use?
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Old 10-01-2014, 10:30 PM   #4
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Have not got my paws on it yet goosey, but when its final I would imagine it to be more intuitive to use, I just hope the compile tools will offer greater control, something I want to see is real time dynamic lighting in the editor, would save many hours, and become more enjoyable to use, especially if you could toggle potential vis blocking lines where the tools would put them, rather than having to use hint/skip.

Be nice to have a model scale feature too rather that having to make new .qc files and compiling models.

Looking forward to the day it comes out with source2.

Just hope Devs will make it happen.
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