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Old 08-27-2016, 09:51 PM   #1681
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squeek502 commented on issue fortressforever/fortressforever#301 ('Remove ammo usage in jumpgun code'):
Turns out this is probably necessary (as far as I can tell, with primaryAmmoType == -1, GetAmmoCount returns 0 so it would always act as if it was out of ammo).
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Old 08-27-2016, 09:51 PM   #1682
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squeek502 merged pull request fortressforever/fortressforever#301 ('Remove ammo usage in jumpgun code') from squeek502 to beta

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Old 08-27-2016, 09:51 PM   #1683
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squeek502 pushed 2 commits to fortressforever/fortressforever:beta

  • 647a2e squeek502: 'Remove ammo usage in jumpgun code'
  • 25e9fc squeek502: 'Merge pull request #301 from fortressforever/fixes/jumpgun-ammo. Remove ammo usage in jumpgun code'

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Old 08-27-2016, 09:55 PM   #1684
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squeek502 force-pushed fortressforever/fortressforever-scripts:jumpgun-ammo from b69cea to c2fecc

  • c2fecc squeek502: 'Make jumpgun not use any ammo type. - Fixes fortressforever/fortressforever#300'

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Old 08-27-2016, 09:55 PM   #1685
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squeek502 synchronized pull request fortressforever/fortressforever-scripts#61 ('Make jumpgun not use any ammo type')

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Old 08-27-2016, 09:55 PM   #1686
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squeek502 closed issue fortressforever/fortressforever#300 ('Jump Gun ammo issues')

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Old 08-27-2016, 09:55 PM   #1687
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squeek502 merged pull request fortressforever/fortressforever-scripts#61 ('Make jumpgun not use any ammo type') from squeek502 to master

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Old 08-27-2016, 09:55 PM   #1688
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squeek502 pushed 2 commits to fortressforever/fortressforever-scripts:master

  • c2fecc squeek502: 'Make jumpgun not use any ammo type. - Fixes fortressforever/fortressforever#300'
  • f24477 squeek502: 'Merge pull request #61 from fortressforever/jumpgun-ammo. Make jumpgun not use any ammo type'

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Old 08-27-2016, 10:06 PM   #1689
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squeek502 commented on issue fortressforever/fortressforever#299 ('Fix bullets/flamethrower/etc being blocked by projectiles'):
Seems to be working alright, merging.
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Old 08-27-2016, 10:06 PM   #1690
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squeek502 merged pull request fortressforever/fortressforever#299 ('Fix bullets/flamethrower/etc being blocked by projectiles') from squeek502 to beta

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Old 08-27-2016, 10:06 PM   #1691
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squeek502 closed issue fortressforever/fortressforever#291 ('Bullet/flamethrower/etc traces are blocked by projectiles')

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Old 08-27-2016, 10:07 PM   #1692
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squeek502 pushed 2 commits to fortressforever/fortressforever:beta

  • 410f1e squeek502: 'Fix bullets/flamethrower/etc being blocked by projectiles. - Closes #291'
  • d3e452 squeek502: 'Merge pull request #299 from fortressforever/fixes/bullet-traces. Fix bullets/flamethrower/etc...'

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Old 08-27-2016, 10:07 PM   #1693
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AfterShockFF pushed 1 commit to fortressforever/fortressforever:features/pyro-jetpack

  • d9d21c AfterShockFF: 'Inline napalmlet burn radius and reduce it from 98 to 70'

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Old 08-27-2016, 10:07 PM   #1694
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AfterShockFF synchronized pull request fortressforever/fortressforever#270 ('WIP: Pyro revamp')

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Old 08-28-2016, 12:33 AM   #1695
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AfterShockFF synchronized pull request fortressforever/fortressforever#270 ('WIP: Pyro revamp')

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Old 08-28-2016, 12:33 AM   #1696
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AfterShockFF force-pushed fortressforever/fortressforever:features/pyro-jetpack from d9d21c to 71430b

  • 71430b AfterShockFF: 'Inline napalmlet burn radius and reduce it from 98 to 70'

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Old 08-28-2016, 12:36 AM   #1697
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AfterShockFF pushed 1 commit to fortressforever/fortressforever:features/pyro-jetpack

  • e0497f AfterShockFF: 'falldamage is reduced whilst jetpacking'

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Old 08-28-2016, 12:36 AM   #1698
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AfterShockFF synchronized pull request fortressforever/fortressforever#270 ('WIP: Pyro revamp')

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Old 08-28-2016, 12:45 AM   #1699
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AfterShockFF synchronized pull request fortressforever/fortressforever#270 ('WIP: Pyro revamp')

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Old 08-28-2016, 12:45 AM   #1700
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AfterShockFF pushed 1 commit to fortressforever/fortressforever:features/pyro-jetpack

  • bbf4ed AfterShockFF: 'Add line to xhair jetpack bar'

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