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Old 04-06-2008, 05:16 PM   #1
zE
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[WIP] ff_halo







This map as ported from Halo, to tf2 and to hl2 ctf.
I did a port from the hl2 ctf port made by Rs6 aka joemah aka Ding_chavez

I´ve changed the textures,the sound, the skybox, added some nature displacements, changed the bases cuse is was too easy to cap, and did some other modifications. Cuse the hl2 ctf version was kinda dark and depressive, wanted to to a good vibe and good looking version of it

After playng it with some guys i realised that its too smal! I think its more a 2 vs 2 map/ fun map/spam map ^^ but i like it

The map is praticly finished just need to fix some minor stuff, when ff_zefunbox have the water fixed i ill finish this one

things to do:
figure how to set birds singing in the outside and laser sound on the inside
figure how to set the amo bags only for the own team
figure how to set some lasers
figure how to optimise it

Last edited by zE; 04-06-2008 at 05:29 PM.
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Old 04-06-2008, 06:32 PM   #2
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Looks pretty sweet... I don't play much halo, but I did play some 1v1 on that map on teh xbox... should be fun in FF
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Old 04-06-2008, 10:08 PM   #3
Dr.Satan
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ammo bags is really simple

Check out this tutorial.
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Old 04-07-2008, 12:03 AM   #4
greenday5494
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singing birds and laser sounds are all done via soundscapes. you could use aardvark's for the birds

laser hurting is done via trigger_hurt, and if it's team-only, via lua.
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Old 04-07-2008, 01:11 AM   #5
zE
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ah

Quote:
Originally Posted by greenday5494
singing birds and laser sounds are all done via soundscapes. you could use aardvark's for the birds

laser hurting is done via trigger_hurt, and if it's team-only, via lua.
ye sounds now work ammo bags after seyng Dr.satan tutorial link are done too.About the lasers thats might explain why it kill everybody.. need to be in the lua! thks
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