Fortress Forever

Go Back   Fortress Forever > Editing > Mapping > Maps

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-24-2015, 05:10 AM   #9
[TALOS]Smoke
 
Join Date: Jul 2012
Location: Killeen, Tx, USA
Class/Position: Demo Defense
Gametype: Capture the Flag
Affiliations: [TALOS]
Posts Rated Helpful 3 Times
I love the idea, and I played the beta a few weeks ago... however may I make one suggestion?
I think it might fit a bit better with FF if the payload was more hi-tech I guess what I'm trying to say is that a trainlike thing might be construed as a ripoff of TF2, where as... if say... I dunno... futuristic and hovered, maybe less on tracks and more of a electron path or similar?
Not to mention, I hate to see it just cut into an existing map, now don't get me wrong! I appreciate all the work and effort that you put into this, and am ABSOLUTELY NOT knocking any of it. I just think we need to separate as much as we can from TF2 so as not to lead to new players into thinking FF is just a rip off of TF2.
I'd be more than happy to design a map that is solely purposed for payload (as soon as hammer is fixed or someone is willing to take the vmfs from some of the maps I have been fooling around with and finish them. Most of which need not much more than optimizing)
No hate intended Dr. Satan, I love the concept... Now if only we could also get a mVm or bots even.
[TALOS]Smoke is offline   Reply With Quote


 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:39 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.