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Old 09-19-2009, 10:25 PM   #1
Crazycarl
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New tool for mappers: Propper

Visit the wiki page for more info and download information.
http://developer.valvesoftware.com/wiki/Propper

Quote:
Propper is an edited version of vbsp that outputs a model instead of a bsp.

Many mappers need to make props for their maps, but don't want to learn a seperate modeling program. This tool allows them to make models in Hammer in a one-step process. It's also useful to modelers who work with mappers. No other method of .vmf export keeps texture mapping intact, or auto-generates a physics mesh.

Features:
  • Can create static props or physics props
  • Generates a .qc file and automatically compiles the prop for use in your game.
  • Generates a working physics mesh.
  • Automatic material conversion--Turns map textures into valid model textures.
  • Distinguishes between real textures and "tool" textures.
  • Respects Hammer smoothing groups or autosmooth.
  • Configure your prop from within Hammer.

Last edited by Crazycarl; 09-19-2009 at 10:28 PM.
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Old 09-19-2009, 10:57 PM   #2
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sticky...cause this thing is just plain amazing!
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Old 09-20-2009, 01:23 AM   #3
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That's amazing
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Old 09-20-2009, 01:40 AM   #4
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you seriously have no idea...I love this tool soooo much!
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Old 09-20-2009, 02:05 AM   #5
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Some of us at Operation Black Mesa are going to love this as well.
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Old 09-21-2009, 11:41 AM   #6
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I dont get why this has only just been done now... I got the feeling it wasn't possible... but yeah man - this is a great addition for anyone who maps
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Old 10-15-2009, 06:26 PM   #7
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Bumping sticky. New version is out. Fewer bugs, works with OB, a bit more user-friendly. See the link in the first post.
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Old 10-15-2009, 07:54 PM   #8
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does that mean materials work now? I still never did manage to get them to work, but I'm super excited about this tool!!

Edit: WOOHOO!! Carl, you have no freeking idea how much I love you right now! Your amazing!!! Works great!!
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Last edited by Dr.Satan; 10-15-2009 at 11:24 PM.
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Old 10-16-2009, 04:12 AM   #9
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So is the whole mapping community talking about his? I bet they are
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Old 10-16-2009, 04:54 AM   #10
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they should be!
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Old 10-16-2009, 11:13 PM   #11
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Now I have to google it lol.

EDIT: mostly it's just people misspelling "proper".

Last edited by Crazycarl; 10-16-2009 at 11:16 PM.
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Old 11-10-2009, 06:37 PM   #12
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Youtube tutorials!
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Old 11-10-2009, 07:12 PM   #13
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That's awesome, Carl.
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Old 01-12-2010, 07:57 PM   #14
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New version, beta 0.22, is out. Displacements are supported, as are multiple skins on your props.
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Old 01-12-2010, 08:27 PM   #15
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Awesome work.
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Old 01-12-2010, 10:10 PM   #16
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Quote:
Originally Posted by Crazycarl View Post
New version, beta 0.22, is out. Displacements are supported, as are multiple skins on your props.
Best news I've heard all day!
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Old 01-12-2010, 11:11 PM   #17
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awesome
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Old 01-13-2010, 04:21 PM   #18
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YES!! I think I just wet myself...I'm so excited for displacement support
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Old 01-13-2010, 05:35 PM   #19
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yay, I can finish haste now!
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Old 01-14-2010, 12:47 AM   #20
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yay, I can finish haste now!
yeah right
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