10-08-2009, 09:10 PM | #1 |
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Tone Down Sentry Guns
I'm sure this has been mentioned on here somewhere but I'm fairly new to posting on these forums. Sentry Guns are very powerful and are extremely difficult to take down with an engineer behind them. I have noticed that they are much stronger in FF when compared to TFC, maybe that's the idea you guys want but it makes offense much more difficult especially if a team were to run a 2 engi strat. Tone down sentry guns armor/health whatever it is. I think its easier to take an HW down with full hp as a medic then it is to take down a engi + sg combo and it should be the other way around.
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10-08-2009, 09:12 PM | #2 |
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Lol...poor devs...no one is ever happy with the SG...
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10-08-2009, 09:19 PM | #3 |
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10-08-2009, 09:24 PM | #4 |
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It has been in flux for awhile...or at least the opinions on it have been. In the past it was quite easy to eliminate and bypass...the game was very much O stacked in regards to the engy and the SG. With an engy parked behind an SG now it's hard to take down, as it should be. Alone the SG is manageable to take down. The game is so fast paced when defending against offensive rushes that the SG has to be somewhat strong in order to balance the speed of the offense. Having the SG strong with an engy sitting on it promotes teams working together in order to finish it off and push forward on offense IMO.
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10-08-2009, 09:27 PM | #5 |
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Still if i throw 2 or 3 grenades whilie using nails toward an sg with an engi behind it ishould either kill the SG or atleast kill the engineer
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10-08-2009, 09:36 PM | #6 |
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I hope someone corrects me if I am wrong...but I believe the SG acts as a barrier and shields the corresponding engy from splash damage from the front, possibly from the sides as well. I understand what you're getting at though. I have found the best way to take down SGs is to toss the grenades behind the gun.
Last edited by Rutabeggar; 10-08-2009 at 11:11 PM. |
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10-08-2009, 11:07 PM | #7 |
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yes, a good engy can use his SG, as a shield and block the damage from nades...
out of curiosity kk, where are you playing and against whom? Cause in my experience, the SG is fairly balance now (finally). If your in a clan battle and your D is holding back or wounding the O a lot, then yeah the Engy is gonna have a fair easy job keeping his SG up, but if you get a good med with 2 well placed nades, that SG is going down. Or if your front line D lets them come at you full force, your not going to stand a chance.
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10-08-2009, 11:17 PM | #8 |
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What you're witnessing is the weaker grenade power, which is something you'll need to get used to - it's around 30% weaker than TFC but still does plenty enough damage to kill a full health engineer in 1 hit.
FF in general is less grenade based and more weapons based. Nails for example do more damage in FF and repairing SGs takes more metal. Focus on your nailgun and they will be down in no time. You can empty an engineers metal stock well before you reach the end of 1 nail loadout. The ultimate method is of course to get up close to the SG using a conc. that way you can nail the engineer himself as you circle the sg, and make sure your grenade kills him. It's also worth pointing out that the FF SG does considerably less damage than the TFC SG and has a lot less push force. All in all, there are differences in balance which i'm sure you'll get used to before long. |
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10-08-2009, 11:59 PM | #9 |
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Isn't that the point? A good engy SHOULD stay behind his gun and repair/restock it. That is the primary role of the engineer.
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Last edited by Dr.Satan; 10-09-2009 at 12:04 AM. |
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10-09-2009, 01:21 AM | #10 |
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well disregard anything i have said i didn't know grenades have been toned down!
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10-09-2009, 02:39 AM | #11 |
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10-09-2009, 09:30 AM | #12 |
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Im engy on ff, and i happy with it, is true, the sg is strongest with engy behind, but sg have worst aim than tfc.
Example 1 sd2: with sg top lift, u can go plank use stair and take the flag easier than tfc. Example 2 monk: with sg top left or right side, sg have worst aim with scouts and meds flying with conc. Is v easy throw it. Im my opinion, sentry + engy are strongest but u can touch and get flags easier. |
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10-09-2009, 11:00 AM | #13 | |
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It's ok. You started (yet) another debate on the subject. Keep giving opinions. You represent the "new player" base, which is always changing. New players get experience playing, and thus aren't new players anymore... so each new player should state their concerns, even if it's something that's been gone over before. The devs are always open to what players think of the game. It won't always change anything, but at least you can be directed towards the reasoning why it is how it is. If it's something that's a constant problem, that indicates something that may need to be addressed.
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10-09-2009, 11:01 AM | #14 |
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10-10-2009, 02:00 AM | #15 |
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The SG is fine. Just use different tactics to take down the SG/Engy combo.
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10-10-2009, 04:55 PM | #16 |
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I think the SG rotates too slowly and level 1 does weak damage.
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10-10-2009, 05:34 PM | #17 |
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10-10-2009, 06:06 PM | #18 |
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weak
doing what it should imo
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10-10-2009, 06:35 PM | #19 |
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I mean, TOO weak!
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10-13-2009, 10:49 AM | #20 |
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I didnt read all of the posts but I would just like to add that when confronted with an engi hiding behind an sg what you MUST do is throw the gren so it goes behind the sg kills the engi does damage to the sg and then your nails finish it off. For new players this is a MUST learn !
Please do not make the sg any weaker than it already is otherwise I see it being used less and less in competitive play. |
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