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Old 04-17-2015, 12:02 PM   #761
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AfterShockFF commented on issue fortressforever/fortressforever#201 ('Add in-game on-screen keyboard functionality'):
v minor point. You can actually bind arrow keys to turning left/right, so those icons might be confusing to 0.001% of players.
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Old 04-17-2015, 06:13 PM   #762
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squeek502 commented on issue fortressforever/fortressforever#203 ('Flag popping up in the air on death?'):
It's pretty significant in TFC:

https://youtu.be/ddHNmMbA_C8?t=4m33s
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Old 04-18-2015, 09:49 AM   #763
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AirTrek opened issue fortressforever/fortressforever#204 ('Add a cooldown timer to spy's cloak')

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Old 04-19-2015, 12:21 PM   #764
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AfterShockFF opened issue fortressforever/fortressforever#205 ('Reduce spam effectiveness')

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Old 04-19-2015, 12:27 PM   #765
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AfterShockFF opened pull request fortressforever/fortressforever-scripts#40 ('Reduce max rockets for soldier (50 -> 30) and demo (50 -> 40)')

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Old 04-19-2015, 04:33 PM   #766
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fpsmoto commented on issue fortressforever/fortressforever#205 ('Reduce spam effectiveness'):
I kind of agree with this, however instead of an arbitrary max number for each class, how about it stays in a series of 4 so as to be easier to see how many launcher-worths of rockets you can shoot before being empty, or similarly use 6 for demoman.

So instead of 30, 32 or 28 could be better...
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Old 04-19-2015, 06:47 PM   #767
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AfterShockFF opened issue fortressforever/fortressforever#206 ('Consider lowering the Super Shotgun spread')

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Old 04-19-2015, 08:41 PM   #768
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squeek502 commented on issue fortressforever/fortressforever#206 ('Consider lowering the Super Shotgun spread'):
Shouldn't be too difficult to get a direct comparison of FF vs TFC damages as range increases. I'll work on doing that sometime.
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Old 04-20-2015, 01:03 AM   #769
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AfterShockFF opened issue fortressforever/fortressforever#207 ('Clean up CompatibilityAttenuation out of sound files')

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Old 04-20-2015, 02:16 AM   #770
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squeek502 commented on issue fortressforever/fortressforever#206 ('Consider lowering the Super Shotgun spread'):
This might give a rough idea:

![ff-vs-tfc-damage](https://cloud.githubusercontent.com/assets/2389051/7222689/3fccde84-e6c8-11e4-8d0c-b2d75c7f482c.png)

The FF SSG definitely drops off a bit quicker.
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Old 04-20-2015, 06:19 AM   #771
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squeek502 commented on issue fortressforever/fortressforever#206 ('Consider lowering the Super Shotgun spread'):
Here's a more understandable graph as @FDA- pointed out that the above graph is ridiculous.

![ff-vs-tfc-avg-damage](https://cloud.githubusercontent.com/assets/2389051/7224648/d80d8af6-e6e9-11e4-89d3-28e81801eb63.png)

It makes the damages look quite similar, but I think this is a bit...
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Old 04-20-2015, 07:27 PM   #772
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AfterShockFF commented on issue fortressforever/fortressforever#206 ('Consider lowering the Super Shotgun spread'):
Well the top graph is only ridiculous if you don't know how the shotgun works. The shotgun fires 14 pellets of 6 damage each, so your damage will depend on how many pellets you get hit by.

In FF, half of the pellets are "hulls" and easier to hit with:


if (IsPlayer() && /*info.m_iShots > 1...
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Old 04-22-2015, 12:01 AM   #773
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squeek502 opened issue fortressforever/fortressforever#208 ('Add server cvar and/or Lua-based method of disabling soft clipping')

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Old 04-22-2015, 05:12 PM   #774
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AfterShockFF commented on issue fortressforever/fortressforever#184 ('Dynamic gib threshold.'):
I think this is a really good idea. We can probably do something really simple like

https://github.com/fortressforever/fortressforever/blob/7568ea46299aa0d934ef846ce44713b4346994d2/dlls/ff/ff_player.cpp#L5752

if (info.GetDamageType() & DMG_BLAST)
return (GetHealth() <=...
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Old 04-22-2015, 05:12 PM   #775
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AfterShockFF opened issue fortressforever/fortressforever#209 ('Gibbing ragdolls')

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Old 04-22-2015, 05:32 PM   #776
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pizzahut2 opened pull request fortressforever/fortressforever-scripts#42 ('Update classcfg_default.cfg')

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Old 04-22-2015, 05:33 PM   #777
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pizzahut2 opened pull request fortressforever/fortressforever-scripts#43 ('Update userconfig_default.cfg')

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Old 04-22-2015, 06:40 PM   #778
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AfterShockFF merged pull request fortressforever/fortressforever-scripts#42 ('Update classcfg_default.cfg') from pizzahut2 to master

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Old 04-22-2015, 06:41 PM   #779
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AfterShockFF commented on issue fortressforever/fortressforever-scripts#43 ('Update userconfig_default.cfg'):
:+1:
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Old 04-22-2015, 06:41 PM   #780
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AfterShockFF merged pull request fortressforever/fortressforever-scripts#43 ('Update userconfig_default.cfg') from pizzahut2 to master

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