04-17-2010, 08:11 AM | #1 |
Join Date: Apr 2010
Gametype: Capture the Flag Posts Rated Helpful 0 Times
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No one plays this mod anymore?
Hi, this is going to be my first post in this forum.
I don't know if this is an issue with my steam account or not, but I just downloaded this mod about two days ago, and immediately noticed that the amount of servers available total no more than about ten at the most. Of those always only two servers have very few people playing. What happened? I remember that there was a lot of hype surrounding this mod a few years ago before Team Fortress 2 was even announced. It would be great if this mod supported bots to make up for the lack of players. Last edited by Fariseus; 04-17-2010 at 08:14 AM. |
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04-17-2010, 08:28 AM | #2 |
WhenNailGrenWillOut?
Beta Tester
Join Date: May 2009
Gametype: mp_prematch Affiliations: [:)] - Frag Happy, babe| Posts Rated Helpful 29 Times
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Well that's the reality. There's usually one almost full euro server and one almost full american server up at the same time.
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[[ ff_hotfudge - bhop_theonlyone ]] "As the the new year approaches I await for it like an case of explosive fecalomania otherwise know as diareha or the massive shits. I am gripping the sides of the toilet as my stomach produces the first hollow thud out of the anus of the year to come." DarkeN_HellspawN Last edited by moosh; 04-17-2010 at 08:33 AM. |
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04-17-2010, 08:34 AM | #3 |
Join Date: Apr 2010
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Sadly, I think most people were just playing this mod as a holdover until Team Fortress 2 was released. I still prefer Fortress Forever over TF2 though, as it resembles TFC the most, I have had some trouble getting used to the new changes in TF2.
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04-17-2010, 08:47 AM | #4 |
WhenNailGrenWillOut?
Beta Tester
Join Date: May 2009
Gametype: mp_prematch Affiliations: [:)] - Frag Happy, babe| Posts Rated Helpful 29 Times
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I really have no idea why FF is so unpopular too.
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[[ ff_hotfudge - bhop_theonlyone ]] "As the the new year approaches I await for it like an case of explosive fecalomania otherwise know as diareha or the massive shits. I am gripping the sides of the toilet as my stomach produces the first hollow thud out of the anus of the year to come." DarkeN_HellspawN |
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04-17-2010, 09:04 AM | #5 | |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Quote:
We have a steady and tight-nit, yet small, playerbase, as we always have had. Once we feel the game is ready, we'll aim to get 1000's of players again and attempt to hold them this time. Until then, you can play the game, spread the word, and/or help to develop the game. There is no magic wand that we can wave. Bots would be nice, but they need to be programmed and someone has to volunteer their time to do the coding.
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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04-17-2010, 09:44 AM | #6 | ||
Join Date: Apr 2010
Gametype: Capture the Flag Posts Rated Helpful 0 Times
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Quote:
Quote:
Last edited by Fariseus; 04-17-2010 at 09:52 AM. |
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04-17-2010, 10:58 AM | #7 | ||
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Quote:
Quote:
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 04-17-2010 at 11:03 AM. |
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04-17-2010, 11:07 AM | #8 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
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to be honest, there was a boom when the goldsrc sdk was first released. expectation standards were low, and mods were few. in the days of sourcemods, that's the other way around, sadly. so many good mods go unrewarded by an insatiable playerbase. like squeek says, this isn't FF specific. mods now have to compete at the same level as professionally made games.
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04-17-2010, 06:54 PM | #9 |
Join Date: Sep 2007
Posts Rated Helpful 5 Times
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Guy says he can only see 10 servers. That is a problem since I believe there should be at least more than 10 available. Even though there are unpopulated servers, there should be more than 10.
I have experienced a problem where not all servers show up. WTF is this problem? I don't know. I have been told deleting the two files in C:\Program Files\Steam\config\serverbrowser.vdf and C:\Program Files\Steam\config\masterservers.vdf and then restarting Steam seems to be a temporary fix, but it does not always work for me. Fariseus, as of right now, I can view 12. One server in my favorites is not even listed in the main search and there are no filters on. Unless it's true that now all those empty servers have called it quits and there are only 12-ish servers around... maybe this needs to be looked into. Would suck if when the next update comes, more people experience this and think there's still hardly anyone playing. |
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04-17-2010, 07:01 PM | #10 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
It's out of our control. The server browser is entirely controlled by Steam/Valve.
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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04-17-2010, 07:13 PM | #11 |
Banned
Join Date: Sep 2008
Class/Position: Soldier Gametype: AVD Affiliations: TALOS Posts Rated Helpful 5 Times
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Steam has been having some problems lately with the server browser.
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04-17-2010, 08:00 PM | #12 |
D&A Member
Join Date: Oct 2007
Gametype: AvD, I/D, waterpolo, hunted Posts Rated Helpful 6 Times
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Well when the mod launched it saw MASSIVE numbers because everyone was waiting for TF2. After TF2 was released, it started dwindling off. Being released on the Steam store as a mod saw another boost, but that dwindled off too.
From an AvD perspective, I was able to get 3 of my friends onboard and playing pretty regularly up through about 2.0. After that, they all more or less quit because they found the balance way too lopsided. Too easy as O, and too hard as D. I think many newcomers may appreciate AvD over CTF. There's a more tangible objective, you get a lot more action quickly, and if a person just wants to DM, that still helps the team. I would promote the shit out of this mod, but I can't endorse it myself anymore in its current state. If I did, I think people would download it, try it out, think it's cool at first, then find the gameplay too frustrating or easy, then leave. From a CTF league perspective, I remember reading some forum posts a while back about how several clans were not happy with the 2.0+ changes and basically started falling out after that. I could be wrong on that however, and don't know the full story. If there's someone who had more perspective on what what was going on there (why CTF clans dropped essentially), I'd be interested to hear it. |
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04-17-2010, 08:31 PM | #13 | |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Quote:
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 04-17-2010 at 08:32 PM. |
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04-17-2010, 09:43 PM | #14 |
Join Date: Apr 2010
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So many of you think there is a problem with the server browser? I didn't thought so at first, since I checked out the server list for CS:S and DOD:S and the list goes over a 1000+ servers as usual, does this problem only affect mods?
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04-17-2010, 09:57 PM | #15 |
D&A Member
Join Date: Mar 2007
Location: New Hampshire
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There still appears to be an issue with the server browser. I just checked and only see 15 FF servers available where I usually see close to 100.
there was a Steam update released yesterday (iirc) that was supposed to address the issue but apparently it's not 100% resolved yet. -Icculus |
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04-17-2010, 11:13 PM | #16 | |
D&A Member
Join Date: Oct 2007
Gametype: AvD, I/D, waterpolo, hunted Posts Rated Helpful 6 Times
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Quote:
Also what about the 2.0 sg made it a problem against 1.11? If I remember correctly, the airpush and health got weakened, but the tracking got better. Last edited by chilledsanity; 04-17-2010 at 11:17 PM. |
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04-17-2010, 11:25 PM | #17 | |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Quote:
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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04-17-2010, 11:52 PM | #18 |
D&A Member
Wiki Team Fortress Forever Staff Join Date: Apr 2007
Posts Rated Helpful 31 Times
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It also bears repeating that if you join one of those empty servers and idle for a few minutes, and maybe invite a few friends, often more people will join.
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04-18-2010, 12:23 AM | #19 |
Who the fuck is this guy?
D&A Member
Beta Tester Join Date: Mar 2007
Class/Position: O Preferred Gametype: AvD Affiliations: [AE] Asseaters Posts Rated Helpful 2 Times
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^ This remains the fastest way to fill a pub. There's a decent amount of players who just look around with the attitude of "Oh.. no one seems to be playing. I'm not going to join an empty server." Those players join in.
It also helps if you've friended members of the FF community as they'll be notified that you've started playing and might hop on. I know this, at least, happens fairly often for the Beta. |
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04-18-2010, 01:21 AM | #20 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
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like today. me and caes went int to test some dev variables. we attracted two more beta testers in like, 5 minutes. and this was during the afternoon.
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