09-02-2008, 01:40 PM | #1 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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Score via lua
Some time ago, squeek did this for ff_bounce lua --------------------
--points -------------------- function player_killed( player, damageinfo ) local attacker = damageinfo:GetAttacker() if IsPlayer( attacker ) then local team = attacker:GetTeam() team:AddScore( 1 ) end end The idea was to give one point per frag to the team and it works fine. My problem now is that i used that code also in my dm map ff_psyz and what happens is that the team score board and your own scoreboard does not match now.. because that lua dont take suicides in consideration so it doesn't take u one less point : ) plz reply the lua line that takes one frag per suicide. ty : ) |
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09-02-2008, 07:07 PM | #2 | |
Who the fuck is this guy?
D&A Member
Beta Tester Join Date: Mar 2007
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09-03-2008, 02:51 AM | #3 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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hm i ve tryed it and i think its not working, went to a map suicide myself and the score board dint change to -1/-2 etc.
Maybe was my problem copy pasting that code into the lua, cuse im not sure if i did it right, can u paste the part that i had together with the part u did .. cuse im not sure if to copy paste if before the end/end or after : P ty |
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09-03-2008, 04:24 AM | #4 |
Fortress Forever Staff
Join Date: Sep 2007
Class/Position: O: Scout Affiliations: {NFO} - New Family Order Posts Rated Helpful 0 Times
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Code:
-------------------- --points -------------------- function player_killed( player, damageinfo ) local attacker = damageinfo:GetAttacker() if IsPlayer( attacker ) then if attacker:GetTeam() == player:GetTeam() then local team = player:GetTeam() team:AddScore( -1 ) end if attacker:GetTeam() ~= player:GetTeam() then local team = attacker:GetTeam() team:AddScore( 1 ) end end end |
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