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View Poll Results: Do you want snipers on aardvark? | |||
Yes | 39 | 60.94% | |
No | 25 | 39.06% | |
Voters: 64. You may not vote on this poll |
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10-13-2007, 12:31 PM | #41 | |
Join Date: Mar 2007
Location: Belgium
Posts Rated Helpful 1 Times
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10-13-2007, 01:11 PM | #42 | |
FF Loremaster
Beta Tester
Join Date: Sep 2007
Posts Rated Helpful 4 Times
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Notice how I didn't supply any proof? Please back up your claim. |
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10-13-2007, 02:08 PM | #43 |
D&A Member
Join Date: Mar 2007
Location: Europe
Posts Rated Helpful 1 Times
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I will try to get a montage of videos of people playing on public servers, this is not a promise, but I will try.
You only have to enter a public server, which is something I doubt you have done, after all, you do not care for public gameplay. |
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10-13-2007, 02:11 PM | #44 | |
FF Loremaster
Beta Tester
Join Date: Sep 2007
Posts Rated Helpful 4 Times
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10-13-2007, 02:50 PM | #45 |
D&A Member
Join Date: Mar 2007
Location: Europe
Posts Rated Helpful 1 Times
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Why only care for clan play then? (curiosity)
Can't be arsed with videos or images (too much time for something so trivial), but I will admit that jumping is not as common as I was thought it was; however, it is not rare as you make it out to be. |
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10-13-2007, 03:20 PM | #46 | |||||
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10-14-2007, 11:35 PM | #47 |
When patch will out?
Join Date: Mar 2007
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I say yes, snipers belong in Aardvark, but more cover in the yard couldn't hurt.
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MAKE MORE ESCAPE MAPS Ingame: punkrock Idle and support #nozoom, #ff.pickup |
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10-15-2007, 01:27 AM | #48 |
D&A Member
Fortress Forever Staff |
How's 'bout just release 2 versions? FF_aardvark_league, and FF_aardvark_pub.
that way you don't have to comprimise your league standards, and the pubbers can get a break.
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10-15-2007, 01:46 AM | #49 | |
FF Loremaster
Beta Tester
Join Date: Sep 2007
Posts Rated Helpful 4 Times
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To extrapolate further, I'm getting bored of pubbing. I pubbed TFC, CS, BF2, Quake (1-3), UT (1-2k4), and a plethora of mods for HL, HL2, and UT. It's become incredibly boring to not try so it's challenging, if that makes any sense. Now, I'm not saying I'm any good. I'm terrible in regards to TFC league play above silver. There is much more excitement, thrill, and enjoyment when you have a group of friends playing to actually win against another team that wants to win instead of playing a game where people simply kill each other in the yard all day and the winner doesn't matter. It's great to actually compete against other peoples organized teams, with sportsman like conduct. With league play, you are almost always guaranteed a challenging game. You are almost always playing against people who know what they are doing, how to do it and when to do it. But, besides all of that, it's simply that much more fun. |
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10-15-2007, 02:16 AM | #50 | |
in-game as Dr.Ainpipe
Join Date: Sep 2007
Posts Rated Helpful 0 Times
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hs = 1 shot kill no matter what class [edit: perhaps except soldiers and hwguys who would need 2 hs? or 1 hs and 1 chest?] chest = 2 shot kill for light armor classes like scout,medic,demo, spy, sniper, civ chest = 3 shot for heavy armor classes like pyro, soldier, hwguy arms/legs = tag + minor dmg(~10-15h 10-15a?) I've tried searching for key words like "sniper tweak" and "sniper charge" but cant' seem to find other posts that had suggested this. Has this kind of implimentation been discussed yet? It seems to make more sense than gibbing someone for shooting their foot if you get a charged shot. Also, scouts don't have to get shot by charged shots to die from being sniped, because h/a is low anyways. Instead of the charge, if snipe shots were based on shot placement, aardvark would not need more covers on the ground. I would support this if it ever came to a vote. |
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10-15-2007, 02:55 AM | #51 | |
Religious Stamp Machine
Retired FF Staff
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10-15-2007, 04:27 AM | #52 |
Alcoholic Artist
Join Date: Mar 2007
Location: Sweden
Posts Rated Helpful 2 Times
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Never had a problem with snipers on Aardvark... How about dont play the map and if you get pwnt stfu?
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10-15-2007, 09:26 AM | #53 | |
Join Date: Sep 2007
Posts Rated Helpful 0 Times
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And even though we did play on 'a high competitive level' we sure as hell had a lot of fun. Nobody forced anybody to 'follow rules'. Good players just know mid map action isn't going to win you a war, they don't need clans to tell them what to do. |
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