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Old 04-07-2013, 05:40 PM   #1
[TALOS]Smoke
 
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TFC player model in map

So here's the deal, I want to put I guess you'd call it a display case in the map I'm working on. I've got one done with the HEV suit already, but I'd like to include a case with a TFC player model in it. I guess as a tribute to TFC. I'm not quite sure how to get the models into hammer.
any help would be greatly appreciated.
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Old 04-07-2013, 06:12 PM   #2
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There are a few maps with FF model players in it already. I think the concmap charybda and FDA's tidalwave map have them.

I also know the TFC models are available to use instead of FF models, but I wouldn't know where to start as far as modeling is concerned, but I'm sure it can be done.
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Old 04-07-2013, 06:20 PM   #3
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I'm trying to see if I can't find them some where, I think it'll look really cool if I can manage to do it.
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Old 04-10-2013, 11:58 AM   #4
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Smoke, you can dl the tfc models here from Jesters thread
http://www.ffpickup.com/files/TFCplayers.zip

Then use a prop_dynamic I think if want to choose a certain pose or
prop_static for default pose.

If done right would look cool, in case lighting and the rest of the room slightly underlit to draw the eye more.
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Old 04-12-2013, 03:50 AM   #5
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Ok, downloaded and extracted. Where do I have to put them to get them to show up in hammer?
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Old 05-09-2013, 11:20 PM   #6
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It looks like the convention is to put custom models in this directory:

C:\Program Files(x86)\Steam\steamapps\sourcemods\FortressFore ver\models\props\mapname

Then just call the model from that folder in hammer and make sure you package them using pakrat or in the correct directory structure when you zip/rar the map files.
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Old 05-11-2013, 08:10 PM   #7
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ian I got the models in hammer, but they aren't showing up. The box is showing up as if I'm viewing it from far away but there is nothing in there.
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