Fortress Forever

Go Back   Fortress Forever > Editing > Mapping > Maps

Reply
 
Thread Tools Display Modes
Old 12-03-2007, 02:22 AM   #1
nodnarb
 
Join Date: Mar 2007
Posts Rated Helpful 5 Times
ff_nodconc2

I am going to need some jump testers pretty soon. I will reserve slots for public_slots_free, stino, and foamy due to the recent maps that they have created/are creating. I am needing people to test the jumps as I build them and critique them.
nodnarb is offline   Reply With Quote


Old 12-03-2007, 03:14 AM   #2
zSilver_Fox
IRL Combat Medic
 
zSilver_Fox's Avatar
 
Join Date: Mar 2007
Location: Ethanol Land
Class/Position: D Medic
Gametype: Conca Jumping
Affiliations: ^iv
Posts Rated Helpful 0 Times
I can do it, if I find the time between our secret plans and life. I'm a fairly decent concer.
__________________
I have a nasopharyngeal and webcam...

First infraction! Flaming!
zSilver_Fox is offline   Reply With Quote


Old 12-03-2007, 03:33 AM   #3
public_slots_free
 
Join Date: Sep 2007
Posts Rated Helpful 0 Times
cool, i'm in.
public_slots_free is offline   Reply With Quote


Old 12-06-2007, 05:48 PM   #4
stino
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
so am i

but do notice: my map skill is better then my conc skill
stino is offline   Reply With Quote


Old 12-06-2007, 10:47 PM   #5
Hawk Eye
Who the fuck is this guy?
D&A Member
Beta Tester
 
Hawk Eye's Avatar
 
Join Date: Mar 2007
Class/Position: O Preferred
Gametype: AvD
Affiliations: [AE] Asseaters
Posts Rated Helpful 2 Times
May I give it a try, noddy?

Though I must admit.. way better with an RPG than concs.
Hawk Eye is offline   Reply With Quote


Old 12-06-2007, 10:51 PM   #6
nodnarb
 
Join Date: Mar 2007
Posts Rated Helpful 5 Times
Quote:
Originally Posted by Hawk Eye
May I give it a try, noddy?

Though I must admit.. way better with an RPG than concs.
Yes you can.

I am about to release my conc script for my other map, so that I can get some feedback on how to make the explosions of the rpg and pipelauncher to be multiplied by 4. When that happens I will release ff_nodconc1.
nodnarb is offline   Reply With Quote


Old 12-06-2007, 11:08 PM   #7
nodnarb
 
Join Date: Mar 2007
Posts Rated Helpful 5 Times
I have messaged those who have asked.
nodnarb is offline   Reply With Quote


Old 12-06-2007, 11:19 PM   #8
Dr.Satan
Wiki Team
Fortress Forever Staff
 
Dr.Satan's Avatar
 
Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly
Gametype: PAYLOAD
Affiliations: DET-
Posts Rated Helpful 19 Times
If you still need people I would love to jump on and check it out...
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf
(Beta) alchimy_b1
(Lua) base_payload_2015
(Models) props_trainyard
Support FF:
Dr.Satan is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:54 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.