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Old 08-18-2012, 07:18 AM   #21
AtomicSphinCteR
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There was no image in the confirmation code box....
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Old 08-18-2012, 02:13 PM   #22
aleXtric
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let the rules pile up
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#FF.Pickup - Quakenet

http://www.ffpickup.com/?p=irc
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Old 08-18-2012, 03:02 PM   #23
KubeDawg
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Quote:
Originally Posted by AtomicSphinCteR View Post
There was no image in the confirmation code box....
god damnit google recaptcha tool.... no clue why its not working....

GD neither is the Q&A working....

Ok, finally got it set back to where it shows the image, but it's some old/outdated looking code that's probably easily hacked by spambots...
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Old 08-18-2012, 07:25 PM   #24
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Holy crap forgot those forums even existed, I should check them out later.
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Old 09-19-2012, 09:34 AM   #25
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What? That's the best time? I'm in GST+8!
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Old 09-19-2012, 06:51 PM   #26
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It usually gets busy in the evenings/late nights Central Standard Time, so do the time conversion and you will see. Also, sometimes gets busy during the afternoon, but not as often.
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Old 09-20-2012, 09:47 AM   #27
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Yeah but either I play late or early afternoon.
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Old 09-20-2012, 11:23 AM   #28
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So log onto my server at those times. Go do something else if you have to wait for a bit, but eventually people will join. It usually takes about 5 minutes for someone to join. No one likes waiting for people to join, but sadly, that's the current state of FF unless you find a time to play when people are generally on most of the time.
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Old 09-20-2012, 04:57 PM   #29
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Aye, oftentimes you might find yourself waiting for people to join, but many times it only took 10-20 minutes for enough people to join for a full game, which isn't terribly long.

If you love the game enough, you'll be willing to wait a bit.

I know I'm addicted.
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Old 09-21-2012, 01:15 PM   #30
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I know, FF is a fun game that deserved more popularity than now. It's funny and weird how that there are more players on TFC than FF.
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Old 09-22-2012, 05:07 AM   #31
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I fixed some LUA files for some maps that should make for a better playing experience. Some of these changes I made a while ago, so I'll keep adding maps I've made changes to the LUA as I remember them.

Most recent change:
ff_epicenter - Changed each round time from 65 to 30 seconds.

Other changes:
ff_dustbowl - Enabled flag throwing. So far only one person has complained about this with many people asking for me to change it. I can revert the change if enough people want it changed back.
ff_xpress_b1 - Made it so if the flag is dropped in the pit, it returns.
ff_sunnyramps_b1 - Disabled Sniper because it's too easy to spawn camp.
ff_blockfort_revamp - Changed from 2 teams to 4 with Soldier/Demo class only to match the original ff_blockfort LUA.
ff_pigskin_night - Changed points per capture from 6pts to 7pts since no field goal can be counted for. I really wish you could cap it by going through the field goal and it giving an extra point.
ff_r123 - Made it so if the flag is dropped in the pit, it returns.


Changes I still need to make:
ff_flag4sky - Drop in pit, flat returns.
ff_dustbowl - Need to set it to allow 2 rounds where teams switch after the first team caps 3 points. If 1st team doesn't cap all 3 points, the map would still change.
ff_session - I need to fix the community bags so they can only be used by the team who's base they're in and increase their supply.

Changes I am unsure about:
ff_speedyctf_b1 - Enable Scout class, but limit to 1 conc and jump pad.
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ff_plunder - Complete

Last edited by KubeDawg; 09-22-2012 at 05:07 AM.
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Old 09-29-2012, 07:03 PM   #32
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gooood looookinnn sonnnnn
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