05-02-2008, 06:37 PM | #21 | |
Hitman 2 1 Actual
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Mooga on Obama: He can cut taxes. Actually do something useful. Punch Nancy Pelosi in the face. Just to name a few. You eventually run out of other people's money to spend. |
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05-02-2008, 08:41 PM | #22 |
D&A Member
Fortress Forever Staff Join Date: Mar 2007
Class/Position: Sabotaging your shit. Affiliations: :}|, mimic, /KBN/ Posts Rated Helpful 0 Times
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haha i just played tf2 for the first time since its free, and i was accused of hacking within 15 minutes of being a demo
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05-02-2008, 08:51 PM | #23 | |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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05-02-2008, 09:00 PM | #24 |
Banned
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tfc has a larger playerbase than us.
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05-02-2008, 09:12 PM | #25 |
FF LOL
Join Date: Sep 2007
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I tihnk they released Medic only first because not enough people were playing medic before. But now too many are but it'll go down.
They said they are looking at options to get people the new weapons without the achievements. |
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05-02-2008, 09:29 PM | #26 |
SoBe Yourself
Join Date: Sep 2007
Location: Russellville, AR
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Once the rush is settled down completely things will be great. The new achievements give players a reason to play Medic here and there and in turn guarantee a medic on each team for awhile. I don't think I've went on a team without a medic since this patch.
I really want to see more goldrush type maps put out by the community. That kind of objective style would work in FF too *hint, hint*. |
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05-02-2008, 10:20 PM | #27 | ||
Altitude Junkie
D&A Member
Join Date: Jul 2007
Class/Position: Agressive Medic or Pyro...as long as I can fly baby! Gametype: CTF Posts Rated Helpful 0 Times
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I don't know if "slow" is an appropriate term to describe TF2, because the lack of nades and abilities really makes players quickly go at each other head-on without many things to hinder or complicate that. While it's definitely slower for the Scout and Medic, I have always referred to TF2 as "simple" or un-complicated.....shallow if you will. Just a real severe lack of options per class, enough to keep my attention. If I want to play a game with simple weaponry, I'll play CS or CSS, where there is steep learning curve in map strategy, and gun recoil. In contrast, I've been playing FF since it came out, and I'm still finding new things to do, or new ways of playing a map, with just about every class. Plus, as if the Pyro wasn't radically different enough in FF 1.0 and 1.11, than his TFC/TF/Q3F etc. predecessors, the FF 2.0 Pyro is chock full of new techniques to try out. I don't even care that the Engy owns him, he's a pain in the ass for every other class. And that's just the Pyro.....I could go on.....and on.....
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"The very existence of flamethrowers proves that sometime, somewhere, someone said to themselves, “You know, I want to set those people over there on fire, but I’m just not close enough to get the job done.”" - George Carlin |
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05-02-2008, 10:51 PM | #28 | |
Banned
Join Date: Sep 2007
Posts Rated Helpful 0 Times
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Some people just really enjoy the medic and know how important it is for winning, myself included. I believe it is my second most played class behind the solly and in front of the demo (the two most overpowered classes). Post patch you had 8/12 players on a team as medics and it was just way too much. Running around with bonesaws and nail guns wasting their life away trying to randomly get achievements. However, things have really died down it seems and I recently was in a game where I actually had to switch to medic because we only had one other one and we were attacking on Gold Rush. So things are on the ups now it seems. Remember when the Pyro got buffs in TFC? I remember the same rash of Pyros in that game. Eventually though everyone went back to what they usually played (mainly because Pyro blew previously and continued to blow post patch, and actually is still a poor choice as a class in TF2 against skilled players). The unlocks are bad in the sense that they ARE blatantly better that the previous versions. The Crtizcrieg isn't and seems to be significantly less useful that the old Medigun. It may just be that people don't know how to utilize it yet, and that will come eventually. I dread this weekend so I will probably stick to private servers and ride out the tide of the Free Play until next week. |
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05-02-2008, 11:28 PM | #29 | |
make it rain
Join Date: Dec 2007
Location: North Bay
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05-03-2008, 03:28 AM | #30 |
Banned
Join Date: Sep 2007
Posts Rated Helpful 0 Times
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This basically is what it was like the night unlocks were released: http://www.youtube.com/watch?v=gKLRq-s3tPE
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05-03-2008, 04:57 AM | #31 |
Join Date: Dec 2007
Location: NZ
Class/Position: Pyro Gametype: CTF Posts Rated Helpful 0 Times
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The ubersaw quite imbalanced, because you can actually get 2 medics, medic1 ubers while medic2 goes ubersaw people and by the time the uber expires, medic2 ubers medic1 and medic1 can go charge up his uber. and then repeat.
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05-03-2008, 11:20 AM | #32 | |
Banned
Join Date: Sep 2007
Posts Rated Helpful 0 Times
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05-03-2008, 07:30 PM | #33 |
Wiki Standards Team
Wiki Team
Join Date: Mar 2007
Location: Geokill's closet
Class/Position: Sniper/Demoman Gametype: CTF Affiliations: :e0: Co-leader Posts Rated Helpful 6 Times
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They should just release the new weapons for each class without any sort of achievements tied to them. If they are to be alternatives (as has been said) rather than upgrades there should be no reason to make them unlockable. Of course the Blutsauger and Ubersaw are stupidly better than their original counterparts but that's beside the point.
If achievements are to unlock anything, it should only be cosmetic. Different taunts would be cool. |
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05-03-2008, 07:49 PM | #34 |
D&A Member
Fortress Forever Staff Join Date: Mar 2007
Class/Position: Sabotaging your shit. Affiliations: :}|, mimic, /KBN/ Posts Rated Helpful 0 Times
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yup, the achievement unlocking shit is pretty stupid. that they call them alternatives and not better is kind of funny considering in the loadout screen, all your normal weapons are level 1 and all the unlocks are level 5. luckily, im sure there are ways around farming for the achievements and still getting the unlocks...
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05-03-2008, 11:24 PM | #35 |
SoBe Yourself
Join Date: Sep 2007
Location: Russellville, AR
Posts Rated Helpful 0 Times
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There are.
I don't use them though because I like having something fun to screw around with when I'm tired of pwning. |
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05-03-2008, 11:47 PM | #36 |
Banned
Join Date: Sep 2007
Posts Rated Helpful 0 Times
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Another thing that will have to be fixed tomorrow or the next day:
If you activate your Ubercharge then switch your loadout to the Crtizcrieg before the uber expires you will be permanently invincible. |
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05-04-2008, 12:24 AM | #37 | |
el duke.
Join Date: Mar 2007
Class/Position: spy evryfring & med. Posts Rated Helpful 0 Times
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05-04-2008, 12:27 AM | #38 |
FF God
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update is pretty cool, i hope yall are enjoying tf2 being free for the weekend and end up buying it
out of topic: sorry but I just had to pay attention to elwood's quotes. I bet you think you're good now.
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05-04-2008, 01:27 AM | #39 | |
Time Lord, Doctor
Beta Tester
Join Date: Dec 2007
Location: The TARDIS
Class/Position: Engineer Gametype: CTF Posts Rated Helpful 1 Times
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05-04-2008, 01:29 AM | #40 |
FF God
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no one cares, we have enough players in tf2 without you :L
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