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Old 03-01-2017, 08:48 PM   #1901
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AfterShockFF opened issue fortressforever/fortressforever#333 ('Investigate flag touch box not rotating with the model')

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Old 03-05-2017, 11:34 PM   #1902
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WillWowmc opened issue fortressforever/fortressforever-models#6 ('Class arm bodygroups for all weapon viewmodels')

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Old 03-10-2017, 01:30 AM   #1903
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WillWowmc commented on issue fortressforever/fortressforever#331 ('Will the mod ever update to the newer SDK, at least Source SDK 2007?'):
Just a note, using a newer engine version won't magically make the graphics much better, if at all. The main change would maybe be lighting, though at this point FF doesn't really neeeeed that. (Besides, graphics wise, Source 2006 is the only source engine version that has a downloadable shader for...
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Old 03-11-2017, 10:47 PM   #1904
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WillWowmc commented on issue fortressforever/fortressforever#217 ('Make upgrading SGs require 3 consecutive clangs at full HP'):
Just checking in on this, what's the go with it? Anything happening in the end?
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Old 03-29-2017, 01:36 AM   #1905
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DexterHaslem created repository fortressforever/enthusiastic-hat-club

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Old 03-29-2017, 01:36 AM   #1906
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DexterHaslem created fortressforever/enthusiastic-hat-club:master at 60e132 (+1 new commit)

  • 60e132 DexterHaslem: 'hello world'

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Old 03-29-2017, 02:54 AM   #1907
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DexterHaslem created fortressforever/enthusiastic-hat-club:basic-player-setup at 6f2912 (+3 new commits)

  • f9fd3c DexterHaslem: 'start of custom character setup'
  • 0b5b7c DexterHaslem: 'rig up unexciting fp character'
  • 6f2912 DexterHaslem: 'add basic fps movement and controls'

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Old 03-29-2017, 03:16 AM   #1908
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DexterHaslem pushed 1 commit to fortressforever/enthusiastic-hat-club:basic-player-setup

  • 9ec0b5 DexterHaslem: 'def going to need a full blown player controller, so.. move input to the player controller, need to...'

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Old 03-29-2017, 04:41 AM   #1909
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DexterHaslem pushed 3 commits to fortressforever/enthusiastic-hat-club:basic-player-setup

  • 504b0d DexterHaslem: 'wew lawd start of custom character movement'
  • cc2f66 DexterHaslem: 'some slightly less shit defaults for the movement component'
  • 2a4092 DexterHaslem: 'wireup inputs and add jumping'

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Old 04-16-2017, 12:52 AM   #1910
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dannycolin89 opened pull request fortressforever/fortressforever-web#8 ('Update homepage')

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Old 04-16-2017, 05:35 AM   #1911
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squeek502 commented on issue fortressforever/fortressforever-web#8 ('Update homepage'):
That's a fair point. Perhaps 'visible source' would be a better phrase?
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Old 04-16-2017, 05:42 AM   #1912
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squeek502 pushed 1 commit to fortressforever/fortressforever-web:master

  • 3d0236 squeek502: ''open source' -> 'visible source'. The Source 1 SDK License is not actually an open source license...'

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Old 04-16-2017, 05:42 AM   #1913
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squeek502 closed without merging pull request fortressforever/fortressforever-web#8 ('Update homepage')

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Old 06-20-2017, 06:39 AM   #1914
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WillWowmc opened issue fortressforever/fortressforever#334 ('Fix the (I'm fairly sure incorrect) coded viewmodel animation behaviour of the flamethrower')

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Old 06-29-2017, 09:54 PM   #1915
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squeek502 opened issue fortressforever/fortressforever#335 ('Delay before shooting on respawn is too short')

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Old 06-29-2017, 09:56 PM   #1916
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squeek502 opened issue fortressforever/fortressforever#336 ('Friendly fire assists')

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Old 07-29-2017, 09:49 PM   #1917
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pike2hc commented on issue fortressforever/fortressforever#332 ('Master Server is Inaccessible'):
This issue has come up again.

It's been about a week now that the in game server list shows no servers.
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Old 07-29-2017, 10:02 PM   #1918
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squeek502 commented on issue fortressforever/fortressforever#332 ('Master Server is Inaccessible'):
@psychonic provided a fix for us again, will get it released soon.
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Old 07-29-2017, 10:50 PM   #1919
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squeek502 commented on issue fortressforever/fortressforever#332 ('Master Server is Inaccessible'):
Fixed build pushed to Steam, should work again once your FF updates.
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Old 08-01-2017, 07:22 AM   #1920
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squeek502 pushed 1 commit to fortressforever/fortressforever:beta

  • 35b182 squeek502: 'Fix some teammate-related assist bugs (closes #336). - Fixes Red + Blue1 -> Blue2 type teammate...'

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