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Old 12-15-2008, 10:57 PM   #21
EquilibriuM
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Quote:
Originally Posted by Tyrant
omg my internet box got old and out of date just got a new one and back on now and on a fresh format it's time to make ff maps
I am excited can't wait, finally some new maps to have fun on, only pub play is getting a bit boring. Besides that i loved custom skill maps in tfc one of many aspects i loved about tfc.
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Old 12-16-2008, 12:18 AM   #22
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So i finally got SDK going and I got 1 jump complete! The progress is going great only mild factor I'm having a problem with is making my map nice and sunny. I have the luscious mulch green turf grass and its getting a dark tone around the edges with my lighting. Is there an easier way to make the map sunny then what i am doing? Just placing bulbs all over the place and have a light environment at 5000 >.<

*edit* ah found angle was my problem. Whats a nice sunny sky name?

Last edited by Tyrant; 12-16-2008 at 12:38 AM.
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Old 12-16-2008, 12:51 AM   #23
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*edit* ah found angle was my problem. Whats a nice sunny sky name?
The militia sky from CS:S works well. Or just ff_sky_clearblue if you don't want any clouds. Pop an env_sun in there and you should be good to go.
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Old 12-16-2008, 05:08 AM   #24
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I found a nice one now. Currently at 3 jumps. I know you all wanted an easier map but I'm currently creating a 3 conc precision map. Aiming for a fair amount of jumps too. Hopefully some of the more skilled players will enjoy this one and the one's who want to learn will learn as well.

I'll do up some screenshots when I know the theme is more final.
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Old 12-17-2008, 12:44 PM   #25
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Quote:
Originally Posted by Tyrant
I found a nice one now. Currently at 3 jumps. I know you all wanted an easier map but I'm currently creating a 3 conc precision map. Aiming for a fair amount of jumps too. Hopefully some of the more skilled players will enjoy this one and the one's who want to learn will learn as well.

I'll do up some screenshots when I know the theme is more final.
You should add quad and also do like conc_speed where blue is is forward conc, red is forward quad, yellow is conc backwards and green is quad backwards, cause i like to try them backwards after i beat them
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Old 12-17-2008, 03:31 PM   #26
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You should add quad and also do like conc_speed where blue is is forward conc, red is forward quad, yellow is conc backwards and green is quad backwards, cause i like to try them backwards after i beat them
I approve this msg! Fortress Forever Federation signing off.
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Old 12-17-2008, 03:40 PM   #27
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well, since everyone wants quad, i would suggest remaking quadrocket adam 3 :P.

Great challenge!
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Old 12-17-2008, 07:42 PM   #28
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well, since everyone wants quad, i would suggest remaking quadrocket adam 3 :P.

Great challenge!
I just want to be able to do jumps backwards without having to noclip back if i mess up or have to do it again forwards just to try it backwards
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Old 12-17-2008, 08:15 PM   #29
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Button on each jump you can press: If pressed & you fall/die, you get respawned to that jump. That shouldn't be that difficult to code into a map. Just gotta make spawn points for each jump and code the buttons to be associated with those specific spawns.
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Old 12-19-2008, 04:38 PM   #30
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long awaited SCREENSHOT




8 jumps... 7 more to go...
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Old 12-22-2008, 03:45 PM   #31
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so on a different note:

THIS IS NOT WHAT I AM MAPPING I JUST WANT TO SHOW THAT THERE ARE THE QUAD ROCKET TEXTURES IN FF OR VERY SIMILAR.

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Old 12-22-2008, 05:00 PM   #32
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those textures are f'in awesome TBH.
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Old 12-22-2008, 07:30 PM   #33
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oh man im itching for a new quad map to beat

*edit* if you want someone to beta test or a server just let me know cause I got both, a few really good quad guys and concers and a server
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Old 12-28-2008, 09:56 PM   #34
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So you want quad eh?!?! Do you???

Take a gander at this.....






I know this isn't much but there will be more and this is another map i'm working on!
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Old 12-29-2008, 01:02 AM   #35
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Oh my...

Im gonna go ahead and strike that up as win. Very nice lookin. ^^
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Old 12-29-2008, 05:32 AM   #36
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Lol, your skybox looks just like the sky on the first level of Quake 2.
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Oh, man... More armor for the win, yeah?
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Old 12-29-2008, 06:33 AM   #37
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I come in here to give my approval.

Will this be concmap_luna precision-precision or more of a concmap_ice j3 precision?
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Old 12-29-2008, 02:54 PM   #38
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Well that was quad_tyrant2 my other map I'm working on is closer to ice2 j3 yes and I even have a third map on the go as well. Lets just hope I finish them =p
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Old 12-29-2008, 03:27 PM   #39
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oh hell yeah
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Old 12-29-2008, 08:23 PM   #40
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... WAIT HOLY SHIT TYRANT tbh!

It's been awhile since the old days.
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