12-07-2011, 09:54 PM | #1 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
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Dev. Journal: squeek. (2011-12-07)
If all goes well, patch 2.44 will be released in the next week or so. In the meantime, you can preview the changelog here:
2.44 Changelog Note: Some things are potentially subject to change (removed/tweaked/added) before release. |
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12-08-2011, 12:35 AM | #2 |
Everyones favorite FreaK
D&A Member
Join Date: Apr 2011
Location: England
Class/Position: Scout, Engineer and Sniper Gametype: Capture the Flag Posts Rated Helpful 17 Times
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The changelog looks great, I agree with it all.
Nice choice on the Laser Grenade, a 189% damage increase is pretty immense, hopefully this will be enough to persuade servers to get 2.44 and stick with 2.44. But if the Slowfield Grenade is unchanged I'd expect them to change that again to the mirv, if the Laser Grenade is good though, that's one change dealt with, so going in the right direction. Good work dev team.
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12-08-2011, 12:43 AM | #3 |
Gets tickled by FF
Fortress Forever Staff
Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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I agree freak. Not that I've been around for 6 months, I always favoured a stronger slowfield n felt we nerfed it a tad too much with 2.43. Just a touch more strength across the board (ffdev_ multiplier cvar not power cvar). That said what was in wasn't bad and was still very effective when used with teamwork so isn't a really necessary change from what I recall.
I'll be around again in Feb when I'm back from Aus and get my internet hooked up at home |
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12-08-2011, 02:45 AM | #4 |
Beta Tester
Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
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Awesome. You guys are the best, it's like christmas!
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12-08-2011, 07:46 PM | #5 |
Beta Tester
Fortress Forever Staff Join Date: Mar 2007
Location: Yorkshire, England
Class/Position: Spectating Gametype: British Bulldogs Affiliations: ®™ ^ Posts Rated Helpful 67 Times
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I have to say it, again.
I do not like the Laser or Slowfield.... sry Give me spam any day Last edited by Bully; 12-10-2011 at 06:14 AM. |
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12-09-2011, 04:41 AM | #6 |
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Class/Position: Conc. vs object suicides Gametype: Capture the Flag Posts Rated Helpful 5 Times
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Way to go Devs! I am looking forward to seeing how the tweaks work out.
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12-17-2011, 01:28 PM | #7 | |
Beta Tester
Join Date: May 2010
Class/Position: Soldier Gametype: Capture the Flag is there any other Posts Rated Helpful 26 Times
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Quote:
this is why i personally stopped playing the game. they first put the gas nades in i was fine with that. then they just kept removing things as they pleased not seeming to know when to stop. Next thing i knew they got rid of the slow field and the laser grenade. Then (the final straw,) they started altering damage values of weapons, grenades etc... if you watched the player counts the more altered the game became. the less players ff had... so it seemed from my perspective. then there is the fact that they changed it without giving the weapons much of a chance. heck the admins on talos and ot were upset with these changes. i talked to them on the servers quite a few of them didn't like the changes...
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WiFi's StreamFailure is always an option. It's a happy massacre?! (yes, yes it is!) To make most awesome thing in universe combine Bears and Nicholas Cage! and remember kids, we didn't start the flame-war! Last edited by WiFiDi; 12-17-2011 at 01:38 PM. |
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