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View Poll Results: Rock textures? | |||
nature/blendrockdirt007d (old screens) | 54 | 38.03% | |
de_dust/rockwall01 (new screens) | 48 | 33.80% | |
nature/rockwall009b (see hammer) | 16 | 11.27% | |
halflife/-*out_rk* (hl: source & hl1) | 14 | 9.86% | |
other (please specify in a post) | 10 | 7.04% | |
Voters: 142. You may not vote on this poll |
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07-23-2005, 05:50 AM | #241 |
Join Date: Feb 2005
Posts Rated Helpful 0 Times
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Sorry, no satanists allowed. |
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07-23-2005, 09:13 AM | #242 |
Join Date: Feb 2005
Location: Belgium
Posts Rated Helpful 0 Times
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started layout remake,
red base status: first floor+resup ready (base geometry + textures + half lighting, no props) |
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07-23-2005, 04:40 PM | #243 |
Join Date: Jun 2005
Location: Texas
Posts Rated Helpful 0 Times
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Absolutely love your work but for some reason, that tunnel just doesn't seem red. I'm wondering if its the sunlight of if you purposely want to use that color but it sticks out as orange to me.
Other than that, everything is looking gorgeous. |
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07-23-2005, 05:00 PM | #244 | |
Join Date: Feb 2005
Location: Belgium
Posts Rated Helpful 0 Times
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07-23-2005, 05:19 PM | #245 |
Join Date: Feb 2005
Posts Rated Helpful 0 Times
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By thumbnails, Catz meant the spot that it corresponds to in TFC. IE, take a TFC screenie and put it (small) in the corner of your FF convert.
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07-23-2005, 05:20 PM | #246 | |
Join Date: Feb 2005
Location: Belgium
Posts Rated Helpful 0 Times
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07-23-2005, 05:21 PM | #247 |
Join Date: Feb 2005
Posts Rated Helpful 0 Times
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You could do it one-by-one by using the Print Screen/SysRq button on your keyboard, and then pasting it into Mspaint.
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07-23-2005, 06:00 PM | #248 | |
Join Date: Feb 2005
Location: Belgium
Posts Rated Helpful 0 Times
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07-23-2005, 07:12 PM | #249 |
Join Date: Feb 2005
Location: Philadelphia, PA
Posts Rated Helpful 0 Times
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Looking real nice, cant wait to see it finished
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07-24-2005, 01:01 AM | #250 | |
Join Date: Dec 2004
Location: Melbourne
Posts Rated Helpful 0 Times
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07-24-2005, 06:01 AM | #251 | ||
Join Date: Feb 2005
Location: Belgium
Posts Rated Helpful 0 Times
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09-11-2005, 04:19 AM | #252 |
Join Date: Feb 2005
Posts Rated Helpful 0 Times
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i just took a look at the shots.
very nice work! its actually the first map i seen that have screenshots covering ALL of it , in the source engine. |
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09-11-2005, 04:26 AM | #253 |
Join Date: Feb 2005
Posts Rated Helpful 0 Times
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Needs more updates! Omgz!
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09-11-2005, 08:19 AM | #254 |
Join Date: Feb 2005
Location: Belgium
Posts Rated Helpful 0 Times
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sorry, i will post some today
but maybe you dont know the following htings: i'm a webmaster. (take a lot of my time) and i go to school (take most of my time) here they are: |
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09-11-2005, 06:03 PM | #255 |
Join Date: Feb 2005
Posts Rated Helpful 0 Times
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Make that so people can walk up it like in TFC. It also looks... empty. It needs some detailing on the texture, it's far too plan. The architecture looks pretty good, and I love the new bridge. |
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09-11-2005, 06:15 PM | #256 |
Useless
Retired FF Staff
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The way the sand sorta creeps up the walls is freaking me out. It's like it's glowing or something. Looks really off.
__________________
Look at all those dead links. |
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09-11-2005, 06:32 PM | #257 |
Join Date: Jan 2005
Posts Rated Helpful 0 Times
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That bridge doesnt look anything like Eat's bridge off uno!
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09-11-2005, 10:29 PM | #258 |
Join Date: Mar 2005
Posts Rated Helpful 2 Times
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It seems a little too small in some areas.
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09-11-2005, 11:58 PM | #259 |
Join Date: Jun 2005
Posts Rated Helpful 0 Times
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Yeah just some scaling issues, it needs to be way bigger.
After all it is Badlands, not Badsmalltinyenclosedareas. Very good effort though, I'm just bitching and wouldn't be able to put in the work you are doing. But you do need to make it much larger. |
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09-12-2005, 01:27 AM | #260 |
Retired FF Staff
Join Date: Jan 2005
Location: CowTown
Posts Rated Helpful 0 Times
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The scaling doesn't look that off. The blending between the sand and rock texture needs some work, though, and maybe a bit more variation in the rock formations (create some rock props perhaps). Otherwise, looks great!
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