11-26-2006, 07:53 PM | #41 | |
Join Date: Jun 2005
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11-26-2006, 10:46 PM | #42 |
Join Date: Jul 2006
Location: Austin, Texas
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let me guess "Not Responding" during compile?? ...
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11-27-2006, 12:21 AM | #43 | |
Join Date: Oct 2006
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11-27-2006, 12:40 AM | #44 |
Join Date: Jul 2006
Location: Austin, Texas
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ohh, classic problem, easy fix... first click the camera button (far left, 3rd from top) then click somewhere in the grid near your brush/entity/whatever... then scroll around in your camera pane till you find it.
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11-27-2006, 12:48 AM | #45 |
Join Date: Dec 2005
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Please model mach after the ETF version! That is the best version!.
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11-27-2006, 04:54 AM | #46 | |
Join Date: Oct 2006
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11-27-2006, 06:18 AM | #47 |
Join Date: Jun 2005
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Yeh you drag the camera tool on one of the 2d views in order to see it, wierd but it works.
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11-27-2006, 04:49 PM | #48 |
Useless
Retired FF Staff
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Basically there's no camera to start with. You have to make one. It's not THAT difficult to fathom, is it?
__________________
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11-27-2006, 06:07 PM | #49 |
Join Date: Mar 2005
Location: Europe
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Hammer for Source mapping doesn't work for me so I removed it from my computer. HL mapping however, works perfectly.
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11-27-2006, 10:05 PM | #50 |
Join Date: Oct 2006
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Oh, that makes sense then. That's kinda suck.
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11-29-2006, 01:39 AM | #51 | |
Join Date: Feb 2005
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Quote:
(ya old post i know) |
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11-29-2006, 02:14 AM | #52 |
Join Date: Dec 2005
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wow, I was wondering, when did I say that?
Must be very old! |
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