05-13-2008, 06:00 PM | #1 |
SoBe Yourself
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Where do you see TF in the future?
TF has came a long way since the days of Quake. TFC was arguably the reason we all know what TF stands for. TF2 came in and reinvented the TF concept while breathing new life into a near dead community.
When TF was around the thought of TFC was far off and even the TFC released is not what TFC ended up becoming as it evolved over time. TF2 is already following the same pattern by slowly changing and evolving. A TF3 is very very far down the road. Where do you see TF going? What will TF2 add to the TF arsenal? Will we one day see the addition of another class? Will the Soldier and Heavy ever have special purpose other than killing? What do you think TF3 will be like? My idea is that TFC-ish mods will always exist and probably continue to be put out there. If all things go well FF should be the dominant mod that best replicates TFC. I'm very interested to see what Valve does with all the classes after what they did with the Medic update. I think ultimately when it comes down to TF what Valve does next will pretty much set in motion the future of the "genre" (if we can call it that). |
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05-13-2008, 06:16 PM | #2 |
Nade Whore
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I personally see TF games as flourishing for many many years to come. With strong technical minds that people have these days, combined with the creative aspect of it all, I think the TF side of things is going to be customized, even moreso than TFC. This goes mainly for TF2, but FF also has potential to get to a very high point with a decent player base.
With that said, I want an iron man model for my soldier, that fires rockets out of his hands. |
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05-13-2008, 06:45 PM | #3 |
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Honestly, difficult question to answer. I see more classes could be added. Not sure what they'd be called or what their jobs would be. Im sure that the "purists" would probably say that anything that strays too far from the current formats is totally unnatural or unnecessary. But, change is inevitable as we can already see with the developement of TF2 which in and of itself is definitely a change in direction from the "original" TFC. I cant say whether this is a good or a bad thing. This current format of TFC has its own merits to each person that plays it.
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05-13-2008, 07:18 PM | #4 |
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The Team Fortress needs to update into a Battlefield-ish type of gameplay. Or it's going to die.
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05-13-2008, 07:32 PM | #5 | |||
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team fortress, tbh, i don't think there will be a tf3 i think tf2 will last like cs does, they might make tf2: something or equavlient when a new physics and grahpic thingy comes out and justr change graphics and a bit of game play but thats about it, tf style play will not live for ever, enough said i can honestly say with maybe another release or two of tf style games it might die out, unless they keep compeletly change gameplay which they might
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05-13-2008, 07:38 PM | #6 |
FF God
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i see the game in the future of TF in TF2...with more updates and unlockables and a kick ass game altogether.
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05-13-2008, 07:40 PM | #7 |
Arf!
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the concept of TF is timeless. it's about the execution.
introduce new enviornments, new weapons, new classes, new shit to do and it will be played. |
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05-13-2008, 07:49 PM | #8 |
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TF has been completely revamped with TF2...I see it going down the road of fully customizable characters within the parameters of the game, classes and what the creators put in. TF2 is heading down that road as it is with adding the new medic upgrades and future class upgrades to come. They are talking about adding "droppable" weapons. I see the TF franchise heading towards the direction of a First Person Shooter RPG...it's pretty much halfway there, all your stats are saved, and as I mentioned future unlockable achievements for the classes are coming. TF3, while a ways down the road, will no doubt have full customization and specialization of classes.
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05-13-2008, 07:54 PM | #9 |
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tf = dead/almost dead
tf2 = turning into css/bf2/"insert other popular gmas here" |
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05-13-2008, 08:16 PM | #10 | |
Stuff Do-er
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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05-13-2008, 08:39 PM | #11 | |
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05-13-2008, 08:43 PM | #12 | |
Stuff Do-er
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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05-13-2008, 11:33 PM | #13 |
Useless
Retired FF Staff
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I can almost see an MMOFPS in the Team Fortress sense coming together...
It'd be like Guild Wars, with waaaaaaay higher focus on PvP.
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05-14-2008, 12:16 AM | #14 | |
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05-14-2008, 01:42 AM | #15 |
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Not to start a debate but where did you decide TF2 was going to be like TFC? TF2 wasn't going to be like TFC in 99 and was never promised to be such since.
Valve made a great game. If you like it great, if you didn't, great lets just keep it out of this please. |
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05-14-2008, 01:46 AM | #16 | |
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05-14-2008, 02:07 AM | #17 |
Who the fuck is this guy?
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Yeah, I could see an MMOFPS out of TF. I can imagine playing as a soldier through the storyline and destroying the other teams.
4 Factions, anyone? |
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05-14-2008, 02:34 AM | #18 | |
Holy shit, thats kerrigan!
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05-14-2008, 02:35 AM | #19 | |
Holy shit, thats kerrigan!
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05-14-2008, 03:35 AM | #20 | |
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