instead of giving the scout a weapon with more power, why not give him something more accustomed to his role? maybe something that could be of use, maybe even a new skill. Simply just adding weapons in this game will only create more balance issues and confusion than do any good.
If he were to have a new weapon, it would need to be something that could either counter an obstacle he might encounter, like a pipe trap or an sg or a soldier, or it should do something to aid his movement abilities.
Moya, kube is right, you should just keep your mouth shut instead of calling someone an idiot for an idea they have as to helping the game.
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