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Old 09-04-2016, 01:00 PM   #1714
FF_Team
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Join Date: Nov 1999
Posts Rated Helpful 71 Times
AfterShockFF force-pushed fortressforever/fortressforever-scripts:pyro-revamp from 4e5d79 to b50263

  • d65eaf AfterShockFF: 'Pyro tweaks in preparation for the revamp: IC now has a clip and fires and reloads much faster;...'
  • e51b28 AfterShockFF: 'Reduced how fast the IC can fire, cycletime from 0.5 to 0.6 (RPG is 0.7) increased reload time from...'
  • 679d95 AfterShockFF: 'Reduce flamethrower damage from 16 to 10'
  • a251d9 AfterShockFF: 'Reduce the delay between pulling out weapons and firing them for the flamethrower and IC'
  • 0b2b3a AfterShockFF: 'Add jetpack loop sound script'
  • 66c092 AfterShockFF: 'Fix IC radius to 110 as this is the max radius anyway'
  • 22e298 AfterShockFF: 'Raise the flamethrower damage back up to 13 (originally 16 then 10)'
  • da6417 AfterShockFF: 'Latest IC tweaks: Clip size up from 3 to 5, reload a bit quicker (pre-reload from 0.2 to 0.1,...'
  • d6bdc4 AfterShockFF: 'Pyro starts with 1 napalm nade now'
  • 6bba1a AfterShockFF: 'Reduce recoil on the IC'
  • bc70b6 AfterShockFF: 'Increase IC base damage from 55 to 65'
  • 7d47b0 AfterShockFF: 'Raise flamethrower base damage to 18'
  • b50263 AfterShockFF: 'Tweak hints and text to match the new pyro'

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