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Old 03-27-2006, 12:31 PM   #64
o_nezumi
 
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Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
Posts Rated Helpful 0 Times
Ok I DL'd and played the map and now I'm impressed.

I spent like an hour getting speed from noclip and bouncing myself up onto the platform outside the spawn. If trimping is even remotely the same as this I'd be one happy camper (or concer...)

So the only things I have to suggest are:
1: Some of the triggers inside the spawn doors are wierd and the door doesn't stay open, but just opens and closes randomly sometimes.
2: The doors make wimpy little click noises. They should sound like big scary servos (imo)
3: The map needs soundscapes.
4: Some of the displacements near where the underwater tunnel lets out are annyoing to get stuck on. If it wouldn't work to change those so you can walk on them, then I might suggest puting a vertical concrete bit there.

And that's all I thought of, besides what I mentioned before.

P.S. What's the deal with the 2fort basement? Seeing that felt really surreal.
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