Quote:
Originally Posted by Muleke_Trairao
So, squeek., i see that the translation has 773 lines while the original english file has 975 lines and both are organized differently. How can i know which lines were added to it? The new ones, i mean. So i can translate what's different, or maybe even Gemini himself if he's still active...And how can i put everything together translated into one file? Because if i was going to manually paste his translations to the new file and change the new lines as well, it would take a lot of time, but IF that's the only option i'm cool with that.
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Removed:
FF_HINT_SOLDIER_NAILGREN
Frame_Splash
Training_AvD
Training_AvD_Desc
Training_Spy
Training_Spy_Desc
Added:
FF_CM_SMARTCLOAK
FF_DETPACK_DEFUSED
FF_ERROR_CANTSWITCHCLASS
FF_HINT_SOLDIER_LASERGREN
FF_HUD_ARMOR
FF_ITEM_AMMO
FF_ITEM_ARMOR
FF_ITEM_CELLS
FF_ITEM_HEALTH
FF_ITEM_LEVEL
FF_ITEM_NAILS
FF_ITEM_ROCKETS
FF_ITEM_SHELLS
FF_ITEM_TIMELEFT
FF_ROLE_CIVILIAN
FF_ROLE_DEMOMAN
FF_ROLE_ENGINEER
FF_ROLE_HWGUY
FF_ROLE_MEDIC
FF_ROLE_PYRO
FF_ROLE_SCOUT
FF_ROLE_SNIPER
FF_ROLE_SOLDIER
FF_ROLE_SPY
FF_UPDATE_DOWNLOAD
FF_UPDATE_STATUS_CHECKING
FF_UPDATE_STATUS_CONFLICT
FF_UPDATE_STATUS_ERROR
FF_UPDATE_STATUS_FOUND
FF_UPDATE_STATUS_NOTFOUND
FF_UPDATE_TEXT_CONFLICT
FF_UPDATE_TEXT_OUTOFDATE
FF_UPDATE_TITLE_CONFLICT
FF_UPDATE_TITLE_OUTOFDATE
FF_WPNHUD_ARMORSTRIP
FF_WPNHUD_CALTROP
FF_WPNHUD_CLOAKSMOKE
FF_WPNHUD_CONC
FF_WPNHUD_DISABLEGREN
FF_WPNHUD_EMP
FF_WPNHUD_FRAG
FF_WPNHUD_GASGREN
FF_WPNHUD_HOVERTURRET
FF_WPNHUD_LASERGREN
FF_WPNHUD_MIRV
FF_WPNHUD_NAILGREN
FF_WPNHUD_NAPALM
FF_WPNHUD_SLOWFIELD
FF_WPNHUD_TOMMYGUN
FF_WPNHUD_VERTGREN
GameUI_Alignment
GameUI_Amount
GameUI_Arrangement
GameUI_ArrangementPresets
GameUI_AssignPresets
GameUI_AutoReloadGuns
GameUI_Bar
GameUI_BarBackground
GameUI_BarBorder
GameUI_BorderWidth
GameUI_Bottom
GameUI_Center
GameUI_CenterPlayerInfo
GameUI_ColorMode
GameUI_Columns
GameUI_Copy
GameUI_CopyDefault
GameUI_Custom
GameUI_CustomColor
GameUI_CustomHud
GameUI_Delete
GameUI_DisablePhysicsProps
GameUI_Draw3DSkyBox
GameUI_DrawFlecks
GameUI_DrawGrenadeTargets
GameUI_DrawGrenadeTrails
GameUI_DrawNailTrails
GameUI_DropShadow
GameUI_DynamicLights
GameUI_EnableBlurredVision
GameUI_EnableDynamicFOV
GameUI_EnterPresetName
GameUI_ErrorPresetNameDuplicate
GameUI_ErrorPresetNameEmpty
GameUI_ErrorPresetNameTitle
GameUI_FOV
GameUI_Faded
GameUI_FastSwitch
GameUI_GameplayHeading
GameUI_GibCount
GameUI_Global
GameUI_GraphicalEffectsHeading
GameUI_HeaderIcon
GameUI_HeaderText
GameUI_Height
GameUI_HideArrow
GameUI_High
GameUI_HigherFPSExplosions
GameUI_Horizontal
GameUI_Icon
GameUI_Instant
GameUI_InstantClassChange
GameUI_InvertHorizontal
GameUI_InvertVertical
GameUI_ItemMargin
GameUI_Items
GameUI_Label
GameUI_Left
GameUI_LevelOfEffectsDetail
GameUI_Lots
GameUI_Many
GameUI_Medium
GameUI_Middle
GameUI_New
GameUI_None
GameUI_Normal
GameUI_ObjectiveIcon
GameUI_ObjectiveIconHeading
GameUI_ObjectiveTeamColoredArrow
GameUI_ObjectiveTeamColoredIcon
GameUI_Off
GameUI_Offset
GameUI_On
GameUI_OptimisationsHeading
GameUI_Panel
GameUI_Position
GameUI_PositionPresets
GameUI_Positioning
GameUI_Quick
GameUI_RagdollDeathView
GameUI_RagdollLifetime
GameUI_RagdollSleepAfterTime
GameUI_Rename
GameUI_Right
GameUI_Show
GameUI_ShowAverageSpeedometer
GameUI_ShowHelpfulHints
GameUI_ShowSpeedometer
GameUI_ShowWeaponSelect
GameUI_Stepped
GameUI_Style
GameUI_StylePresets
GameUI_TakeEndRoundScreenshots
GameUI_TeamColorHUD
GameUI_TeamColored
GameUI_Text
GameUI_Text
GameUI_Top
GameUI_UseConcRefractSphere
GameUI_UseDefault
GameUI_UseMouseIngameMenus
GameUI_Vertical
GameUI_ViewModelFOV
GameUI_WaterReflections
GameUI_WaterRefraction
GameUI_Width
GameUI_X
GameUI_Y
HudPanel_BuildableState
HudPanel_Building
HudPanel_CrosshairInfo
HudPanel_Detpack
HudPanel_Dispenser
HudPanel_ManCannon
HudPanel_NotBuilt
HudPanel_SentryGun
HudPanel_Speedometer
Spec_PlayerItem_Team
Training_Desc
Training_Title
I'll try to generate you an updated template that includes Gemini's translated strings.