I made all the layers slightly transparent so you could make out some of the details of the shotgun.(which isn't really apparent so maybe it was a waste of time) And I've noticed that on some maps, in dark places the texture starts to fade and disappears entirely if you get dark enough. (so it just looks like the regular shotgun) Not really sure why that is, possibly a lack of cubemaps in the level. Also doesn't make a lot of sense to me because though i used transparent layers I collapsed them all before converting to .vtf, so they're still a part of the solid shotgun texture. Idk.
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Last edited by FDA_Approved; 01-02-2015 at 12:55 PM.
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