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Old 06-30-2011, 06:20 PM   #99
eomoyaff
The Crowbar Commander
Beta Tester
 
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Join Date: Sep 2009
Location: Statesville, NC
Class/Position: Anything.
Gametype: CTF/CP (AvD needs fixing)
Posts Rated Helpful 28 Times
I still have to disagree with the balance.

Considering my application for the beta was up for, idk, 2 years, and never looked at until the end of that beta (and accepted, finally,) I never had the chance to place in an opinion, or a suggestion, nadda. But in the future, I'm sure you'll see more of that.

I am a more offensive-proned player. You will see me running offense 80% of the time. Defense is too boring, and doesn't hold a challenge like running offense does. I suppose it's just that I'm mad that my inability to do half the things I use to do with a medic, is almost not possible anymore.. The Medic is the Middle Child. He seperates the offense and the defense. He's the only class who can keep up with the scout, and could still put out JUST enough damage (use to) to allow the scout to do what he needs to do. The better skills you had with the medic, the easier it was to penetrate the defense. It showed off the skill of the player more then the skills of the class. And I think thats the way it should be seen if you work that hard to get that far with a class. With that said, I think the boost kind of destroyed that for some of us. It's almost beyond bitter to play the medic class now because of how much the boosted defense has degraded that.
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