Sounds
What format do sounds have to be to be played appropriately? I might or might not be working on a "project" I mentioned. The problem I'm having is that my sounds are not the right quality leaving them unheard at times unless the event triggering them is right in front of you. For instance SG sounds are unheard unless you are right on the SG when the sound is played and that is obviously a problem. I assume I just need to convert the sounds to a proper format.
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