Quote:
Originally Posted by Iggy
Oh, so we're leaving out facts in favor of your arguement.... ok, got it.
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I was not suggesting that Sniper would own a Heavy at close range. I was stating that the Sniper would have a better chance of hitting the Heavy at close range because he would be more of a target. It's easier for the Sniper to hit someone at close range than it is at long range. Couple this with his potential damage and he is still overpowered (overpowered at damage not range of effectiveness). Instagib prevents players from fighting back. Tone his damage down if he works at close range, is what I am saying, and reward for consistency over high damaging singles.