Thread: ETF Unyielding
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Old 11-27-2013, 08:08 PM   #7
FDA_Approved
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Damn, shots fired, squeek layin down the law.

All around good avi, but I'd agree with squeek some of the editing was distracting. I found it hard to tell what was going on at some points. I think some of it was just to dark idk.

I feel like in ETF and QWTF the solly is a O class based more around the uncapped bhop, with well placed rockets for boosting and escape. I think the solly would be a really cool capping class if it were more about chaining rockets together to where you could get an almost conc like run. With like wall jumps and pogos, but more sustained. Though that'd probly require reworking to clip size and dmg and other stuff.

I've always found quake fortress O kind of fascinating with the drop concs. But I think that's because a lot of the maps cater to drop concs in some form. With high vertical escapes and plenty of ledges and over hangs to drop your conc off of. I just couldn't give up HH and interuptable reload.
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