Thread: Railgun sound
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Old 08-20-2010, 08:01 AM   #5
SirFrag.
God's gift to FF.
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Join Date: Aug 2010
Gametype: Capture the Flag
Affiliations: teamfail.
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Quote:
Originally Posted by Crazycarl View Post
Code:
	"railgun.halfcharge"
	{
		"channel"		"CHAN_WEAPON"
		"volume"		"VOL_NORM"
		"pitch"			"PITCH_NORM"
	"CompatibilityAttenuation"	"1.0"
		"wave"			"ambient/energy/zap8.wav"
	}
	"railgun.fullcharge"
	{
		"channel"		"CHAN_WEAPON"
		"volume"		"VOL_NORM"
		"pitch"			"PITCH_NORM"
	"CompatibilityAttenuation"	"1.0"
		"wave"			"ambient/energy/zap9.wav"
	}
	"railgun.overcharge"
	{
		"channel"		"CHAN_WEAPON"
		"volume"		"VOL_NORM"
		"pitch"			"PITCH_NORM"
	"CompatibilityAttenuation"	"1.0"
		"wave"			"ambient/energy/zap5.wav"
	}
Those are HL2 sounds, so you won't find them in the FF folder. You can either create those .wav files, or edit fortressforever\scripts\game_sounds_ff_weapons.txt to point to another .wav
I love you man! Thanks a lot, will be trying to fix it
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