Quote:
Originally Posted by Crazycarl
Code:
"railgun.halfcharge"
{
"channel" "CHAN_WEAPON"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"CompatibilityAttenuation" "1.0"
"wave" "ambient/energy/zap8.wav"
}
"railgun.fullcharge"
{
"channel" "CHAN_WEAPON"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"CompatibilityAttenuation" "1.0"
"wave" "ambient/energy/zap9.wav"
}
"railgun.overcharge"
{
"channel" "CHAN_WEAPON"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"CompatibilityAttenuation" "1.0"
"wave" "ambient/energy/zap5.wav"
}
Those are HL2 sounds, so you won't find them in the FF folder. You can either create those .wav files, or edit fortressforever\scripts\game_sounds_ff_weapons.txt to point to another .wav
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I love you man! Thanks a lot, will be trying to fix it