Thread: (WIP) ff_vidars
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Old 02-16-2016, 05:22 AM   #10
FDA_Approved
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I'd like to point out that the ff_phantom_r that we all know, love, and circle jerk, is not a 1:1 port of the tfc phantom.

And that's the only real problem I see with your version of vidars. It looks pretty much identically portioned. It could very likely end up being too cramped and awkward for FF gameplay.

Scaling can be kind of difficult too. I don't think it's as simple as scaling the entire map up by a certain percentage. It's likely there are certain areas that need to be taller, but not wider, or vice versa, or both.

Just don't pull an ff_prolifique and over scale it by comical proportions.
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