Hi.
Thanks for the help. I was able to work from your feedback and found this in hunted.lua. But since i am no genious at lua scripting im not sure how to bind this to a trigger_muntiple entity. Does anyone know?
Combine these?
Code:
trigger_broadcast = trigger_ff_script:new({})
function trigger_broadcast:ontouch( touch_entity )
if IsPlayer( touch_entity ) then
and
Code:
-- if player:GetTeamId() == Team.kBlue then
-- BroadCastSoundToPlayer(player, "ff_examplemap.examplesound")
end