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Old 08-08-2008, 08:25 PM   #57
Hammock
D&A Member
 
Join Date: Sep 2007
Posts Rated Helpful 13 Times
Again, erased my post, this is futile, you honestly just don't get it, your analogy on rockets was preposterous and viewd as nothing more than grasping at straws. I could try to explain it a hundred different ways and you still probably won't understand what I'm trying to say.

I'm sure others do, and if a dev or beta tester wishes to actually give me a sound reasoning behind allowing no possible method of detecting an enemy in your own base/fr as opposed to citing how easy they personally find it to spot cloaked players (skill based arguement) I'll discuss with them.

But no more responses for you, one who so obviously can't think outside his own little world and what he knows he can do and thinks everyone should immediately know as well then.
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