The repeating textures is kinda annoying, maybe consider increasing their scale and/or rotating them?
I think the bridge looks a little simple: add some detail brushes or displacements to it: make the entrances on each side rounder, make the tops round or add some lights/other features, make the bridge a bit thicker, and make the concrete areas under each side of the bridge be more prominant - come out more towards the center of the bridge, and maybe out horizontally as well.
The entrance to the between-bases bridge looks plain - add some arches, railings, or other dimension to the walls and/or floors.
The bridge to the base looks sort of thin and plain - maybe add a border on the sides?
Blue resupply looks beautiful. You definitely have a solid direction with the map and you are doing well. Keep up the good work
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