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Old 11-14-2009, 11:08 AM   #5
GenghisTron
AKA LittleAndroidMan
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Join Date: Sep 2007
Location: Dystopia
Class/Position: Demo/Medic
Gametype: CTF
Affiliations: [TALOS] [SR]
Posts Rated Helpful 11 Times
I had someone help me minutes after I posted this thread, and I ended up just making a huge brush and using the clipping tool, and made the ramp about 4 uniformally units thick.

I'll still be updating this thread with questions, and I intend to turn the answers into tutorials for other people who become new to mapping (like me) who can't find tutorials specific to FF map making, since most tutorials I've found out there are for HL2DM/DOD/etc.

My next question is.... how would I go about making a huge arched ceiling follow a path? For example, in the map I'm making now, there's a huge ramp that goes from the front door (Think of that TFC map with the huge ramp, and the flag room was a gigantic spiraling ramp with water at the bottom... the name escapes me) and nearly to the flag room, and about 3/4's of the way up it takes a 90 degree turn. I'm making the ceiling arched, so it's economical for concing. In other words, (and I'm going to use 2fort as an example again) I'm trying to make the spiral from the ramp room/spawn area, down to the flag room and scale it up a few times.
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