View Single Post
Old 09-16-2007, 04:44 AM   #29
Doughnut-4|4-
 
Join Date: May 2007
Posts Rated Helpful 0 Times
Great post by Imbrifer on LUAs teaching some basics. I wanted to add onto one of his points referring to Locations.
Quote:
Originally Posted by Imbrifer
1. First, create a brush, and texture it with the orange trigger texture. Make sure it is large enough to completely cover the entrance to your location.
These should not only cover the entire entry/exit but they should also be thick. I've had instances in testing where I've flown through a "gate" and it didn't register so it thought I was somewhere I wasn't. I can only imagine how this might be magnified online with lag issues so I'm encouraging thick triggers... like my women.
Doughnut-4|4- is offline   Reply With Quote