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Old 08-03-2008, 01:59 AM   #1
Ihmhi
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Q&A 3 - P.R., the Spy, and other wonderful things

Welcome to this week's Q&A, where the devs answer your questions! If you would like to ask the devs a question, just register for the forums and go to this thread:

http://www.fortress-forever.com/foru...ad.php?t=16481

The best questions will be picked out by a certain dev and submitted to the devs for their responses.



Question 1
(Rutabeggar):
A lot of the people I know have written off FF since they played it way back in 1.0, is the dev team is planning to reach out to the players that was so unjustly isolated by the majority of the first team and new players in general, we all talk about "PR" but what kind of "PR" is being planned, if any?

Answer 1 (Implode):
We have recently created an active "PR" department that has already begun working on several things...just a few of these include: Getting FF listed on the 3rd Party mod in the Steam Store, an update notification on Steam list, and also advertising on national gaming and CPU sites. And of course, answering questions for people, just like yours.



Question 2 (Rocketrunner):
I don't know if this has been asked before, but, in 2.1, will the Nailgun and Super Nailgun have individual pros and cons so that, nobody keeps using medic ALL the time?

Answer 2 (squeek.):
No changes to the nailgun or super nailgun are being made in 2.1.



Question 3 (reaper1:
Will there be more notification of players who accomplish goals?
For example, who captured the flag, or who secured Command Point X?

Answer 3 (squeek.):
We have talked about this a bit, but it will likely not be implemented in 2.1.



Question 4 (reaper18 / im2cool4uroflolz):
Also, are the tranq effects going to eventually resemble TFC more so than they do? Like giving hallucinations of bullet impacts, grenades, gunshots, and explosions? What changes have been made to the spy cloak and are there any more planned features/optimizations? What sort of changes will be made to the Spy in 2.1?

Answer 4 (squeek.):
These questions are very similar, so they've been grouped together as one. When reaper18 says "tranq effects", I believe he is referring to the hallucination effects of the TFC Spy's gas grenades. There will likely not be any changes to the effects of the Spy's gas grenades this patch.

The Spy's cloak and disguise dynamics have changed a bit regarding Sentry Guns in 2.1. When you are disguised as the enemy and cloaked, enemy Sentry Guns will not see you. Being cloaked and disguised as the wrong team or just being cloaked will still result in the Sentry shooting you.

*EDIT* Actually, now a cloaked spy disguised as an enemy will be detected by enemy sentries, but only within a shorter range than the regular lock on distance. *END EDIT*

The spy is 100% invisible when cloaked and standing still. No shadow, no talk icon, nothing.



Question 5 (Hammock):
Would it be at all possible to display the Time Remaining of the current map when selecting the option "View Server". It displays the players, their scores and how long they've been in the server.

But there's been many times I don't want to join a server playing a map I don't care for. It'd be nice to know how much longer the map has without actually joining the server, or maybe you can't join cause it's full and know the best time to join is during a map change, also good to know when that map change will occur.

Answer 5 (dt):
"It might be possible to show the time and other game info in the server browser, but that's something we really haven't messed with yet. Our coding staff is working hard on things with a higher priority and this is something we might get into a future patch if it can be coded."
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Last edited by trepid_jon; 08-09-2008 at 01:20 AM.
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