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Old 08-30-2009, 10:45 PM   #10
the_cake
Beta Tester
 
Join Date: Jul 2008
Posts Rated Helpful 144 Times
Tweaked sounds for an advantage is in the same boat as clear explosions imo.

Even if he was walling I couldn't see any definitive proof here (wasn't looking all that hard). I think he just has some seriously tweaked sounds. Like everything turned WAY down except footsteps, jump sounds, and landing. This is substatiated by the fact that he'd reflexively turn around almost 180 degrees sometimes when something was coming down the spiral from pretty far away.

Even if it is sounds, he could hear a medic walking at the very top of the spiral from the middle, as well as the batts entrance from the back of the first spiral tier, which is an unfair advantage imo.

Is there some way we can tweak sound so there is a max distance regardless of how loud the files are? Also, how about a test with all sounds turned off besides the ones mentioned above, with volume cranked to see just how far the sounds will travel.

Last edited by the_cake; 08-30-2009 at 11:18 PM.
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