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Old 08-21-2012, 06:15 PM   #9
FDA_Approved
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Join Date: Nov 2011
Gametype: Capture the Flag
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Quote:
Originally Posted by moosh View Post
It baffles me how you guys see no point in knowing if the ENEMY IS INJURED or if THE ENEMY IS AT FULL HEALTH???????????????????????????????????????????? ??????????????????????

or am I not reading something right? right?
That's the thing, there is a big point. That's why it shouldn't be just broadcasted to you and everyone else. You should need a team comm, or figure it out based on your interactions with the player. If I shoot a rocket at a scout, I know a shotgun is going to finish him off, I can tell my team. It doesn't make any sense for such important information to be broadcasted like that. If a different amount of health will garner different reactions from people, then that information should be worked for some how. I can't think of any game where you can just see your enemies health. That's fucking stupid.
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