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Old 01-20-2010, 08:26 PM   #57
Sidd
Lua Team
 
Join Date: Mar 2007
Posts Rated Helpful 1 Times
CLASS ATTRIBUTES
* Position: Offence
* Speed, health armour same as medic
* Grenades same as scout, Concs but no frags.

PRIMARY WEAPON
* Assault rifle
* Hitscan, 80 damage, 0.7s refire delay (ssg is 54 and 0.7)
* No spread, but limited range to about where shotguns become ineffective.
* (edit) no charging required, no restriction on moving and shooting

SECONDARY WEAPON
* Scoped Assault rifle
* Infinite range
* 1.4s refire delay
* Need to be immobile for a short time before and after firing

CONCLUSION
I've tried to keep the long range sniper rifle in to keep the pubs happy but don't want it to actually be used against a front line defender.
Class is similar to a medic, but with a better gun and no grenades. I know medics get most/all of their kills with grenades, so a rifleman type class with more focus on shooting could be good. This gun has to have limited range, either the damage falls off, or there's a hard limit and a graphical exploding bullet or something to indicate this. Should be used on the larger maps in preference to (or in combination with) medics where grenades aren't as useful.

Last edited by Sidd; 01-20-2010 at 11:03 PM.
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