Quote:
Originally Posted by Ihmhi
That's good to hear. It sucks especially with the tranq as the crosshair is off.
Keep in mine that making an accurate crosshair would be difficult because of this:
Code:
\
\ Diagonal Line = line of fire
\
\
*
|\
| \ Straight Line = player's view
| \
| \
The nailgun fires at an angle. Fire at a wall. Move straight back. Fire again. Move straight back further. Each time the nail will fire at a different spot relative to the crosshair.
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This doesn't seem to be a problem in tons of other games?