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Old 12-08-2014, 10:00 PM   #6
squeek.
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Quote:
Originally Posted by FDA_Approved View Post
I think you're putting too much credit and thought into an archaic and out dated feature.
Yeah, I might be giving it too much weight. However, the weapon select stuff does show and fade out when switching weapons with invnext/invprev (mwheel default binds) with hud_fastswitch 1, and it might not be too hard to extend that to all weapon switches and then make a cvar for it (hud_showweaponmenu or something like that).

Then, we could use the defaults:
Code:
hud_fastswitch 1
hud_showweaponmenu 1
and I think we'd be good to go.
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Last edited by squeek.; 12-08-2014 at 10:01 PM.
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