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Old 11-03-2013, 06:05 AM   #2
KubeDawg
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Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier
Gametype: CTF/TDM
Affiliations: blunt. Moto
Posts Rated Helpful 128 Times
My compile code:
Code:
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\kubedog@msn.com\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\sourcemods\FortressForever" "C:\Program Files (x86)\Steam\SteamApps\sourcemods\FortressForever\maps\deadzone_a9"

Valve Software - vbsp.exe (Dec 11 2006)
2 threads
materialPath: c:\program files (x86)\steam\steamapps\sourcemods\FortressForever\materials
Loading C:\Program Files (x86)\Steam\SteamApps\sourcemods\FortressForever\maps\deadzone_a9.vmf
Can't find surfaceprop Stone for material VBD/PACK 1 FLOORS/VBD_TILE_W_STONE001, using default
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 60 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
NODRAW on terrain surface!
NODRAW on terrain surface!
done (1)
writing C:\Program Files (x86)\Steam\SteamApps\sourcemods\FortressForever\maps\deadzone_a9.prt...done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.

No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (310173 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 798 texinfos to 414
Reduced 44 texdatas to 35 (1293 bytes to 924)
Writing C:\Program Files (x86)\Steam\SteamApps\sourcemods\FortressForever\maps\deadzone_a9.bsp
1 second elapsed

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\SteamApps\sourcemods\FortressForever\maps\deadzone_a9.bsp" "c:\program files (x86)\steam\steamapps\sourcemods\FortressForever\maps\deadzone_a9.bsp"


** Executing...
** Command: "c:\program files (x86)\steam\steamapps\kubedog@msn.com\sourcesdk\hl2.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\sourcemods\FortressForever"  +map "deadzone_a9"
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