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Old 12-03-2011, 06:22 AM   #17
squeek.
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Join Date: Mar 2007
Location: Northern California
Class/Position: Rallygun Shooter
Gametype: Conc tag (you just wait)
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Skill at guessing seems like an oxymoron, does it not?

Quote:
Originally Posted by KubeDawg
So in some instances, the explosion was useful.
Again with this word "useful." Yes, the explosion was useful. I never have and never will argue that fact. That has nothing at all to do with why the nail grenade was replaced.

As a thought experiment, would there be any difference in your session example if there was a built-in 25% chance to do some amount of damage between, say, 40-125 to someone as they passed you? Is that a good mechanic to have in the game? Why or why not?
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Last edited by squeek.; 12-03-2011 at 06:26 AM.
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