slowfield duration is 6 seconds, radius is 176.
"overpressure" can be activated instantly with the +special key, and takes 6 seconds to recharge. Grounded players lose friction for 1 second when they are hit, but they are affected a little less. The radius is 128 but we might increase it before release.
I think faster-moving players are affected more than slower ones, but I'm not sure.
By the way all the ffdev variables will be available with sv_cheats enabled, so you'll be able to mess with these values yourself if you want.
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