Thread: 2.42 Teaser
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Old 06-03-2011, 08:32 PM   #78
trepid_jon
Ray Ray Johnson
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Join Date: Feb 2005
Location: Dallas, TX
Class/Position: D Civilian
Gametype: Rocket Jousting
Affiliations: EAFD
Posts Rated Helpful 78 Times
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Braid Nades, YEAH

02-01-2009
Quote:
Originally Posted by trepid_jon View Post
SLOOOOOOOOOOOOOOWWWWWWWWWWW FIIIIIIIIIIIIIIIIIIIIEEEEEEEEEEEEELLLLLLLLDDDDSSSS

http://www.youtube.com/watch?v=aaOCv6-e8sM
(some Braid spoilers in that video)
"Infamous" because ever since playing Braid, I was always babbling about how much of that game could probably translate over to FF as abilities, buildables, grenades, etc. Shit, the scout had a clone/decoy in one version of TF, which was kinda like the Braid clone thing except not nearly as cool as the Braid clone thing.

I was originally thinking the engineer should get a new slow field buildable, but I think the HW mirv replacement is a good idea as well. Great job to squeek & co. for actually making it come to fruition. Now just call it the Braid Nade and we can all party.

I still think it'd be cool if the scout got the braid rewind ability...
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Last edited by trepid_jon; 06-03-2011 at 08:43 PM.
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