yeah I get what you were saying about the choke point. I still haven't been around when the map's been played in a full pub game which is annoying. Even on a 5v5 pickup I saw that point being locked down to some degree.
I know the general tunnel position you mean with entrance opposite spawn door and that's fine but I'd need to figure out where it'd best come out near CP4/2...
Not sure what you meant by 'elevated' tunnel?
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Last edited by Elmo; 03-14-2011 at 11:53 AM.
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